haskell-snake
monpad
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haskell-snake | monpad | |
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- | 3 | |
60 | 39 | |
- | - | |
0.0 | 8.6 | |
over 5 years ago | 4 months ago | |
Haskell | Haskell | |
GNU General Public License v3.0 only | BSD 3-clause "New" or "Revised" License |
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haskell-snake
We haven't tracked posts mentioning haskell-snake yet.
Tracking mentions began in Dec 2020.
monpad
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Genuine question: how do you all use Haskell IRL?
Basically everything - it's a general purpose language after all! Creating Spotify playlists, polling my local tennis courts' website to see when spaces become available, home automation stuff like turning lights and plugs off under certain conditions. Today I wrote a 20-line-or-so program to track my friend's progress in a marathon. More substantially, over lockdown I built a tool for using phones as game controllers, and it's been my primary language at work for the past five years, across two very different jobs.
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What is the correct way to compile non-haskell sourcefiles in a cabal project.
The one time I've needed this, I used Shake (this particular example is likely more complex than you need). I can fully recommend it.
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Obtaining vibration permissions
I've been building a web app, for which it would be very useful to be able to vibrate the user's phone (with Navigator.vibrate) at various points.
What are some alternatives?
hcheckers - HCheckers is a relatively simple implementation of checkers board game (also known as "draughts")
dovin - A proof-assistant for Possibility Storm-style problems for Magic: The Gathering
hamlet - Haml-like template files that are compile-time checked
games - :video_game: A list of popular/awesome video games, add-ons, maps, etc. hosted on GitHub. Any genre. Any platform. Any engine.
LambdaHack - Haskell game engine library for roguelike dungeon crawlers; please offer feedback, e.g., after trying out the sample game with the web frontend at
Carp - A statically typed lisp, without a GC, for real-time applications.
xmonad - The core of xmonad, a small but functional ICCCM-compliant tiling window manager
Okasaki - Code from the book "Purely Functional Data Structures" by Chris Okasaki (both original and my own solutions to the exercises, in Haskell)
defect-process - Defect Process (2d hack n' slash game) full source code
pandoc - Universal markup converter