gi-atk
dear-imgui.hs
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gi-atk | dear-imgui.hs | |
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8 | 3 | |
275 | 129 | |
0.7% | 2.3% | |
6.5 | 5.8 | |
24 days ago | 8 days ago | |
Haskell | Haskell | |
GNU Lesser General Public License v2.1 only | BSD 3-clause "New" or "Revised" License |
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gi-atk
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build the package gi-harfbuzz on Archlinux
Not that I really know anything about the package, but you might be experiencing this issue: https://github.com/haskell-gi/haskell-gi/issues/396
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‘Missing C libraries’ when compiling haskell-gi-base on Windows
As far as I can tell, I haven’t explicitly set extra-prog-path to anything in particular. haskell-gi’s package.cabal doesn’t seem to have this variable set either. If it does have some value out of the ordinary, I would have no idea how to figure that out.
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A solid GUI Framework for Haskell?
gi-gtk (part of the haskell-gi project) is still actively maintained and it is in LTS 18.
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Best UI Toolkit for generating UI elements at runtime
Excellent news! For Windows, there’s some detailed documentation on installation, which I personally think is excellent. (Though I may be biased, since I wrote some of it myself!) For Linux, I remember installation being pretty simple last time I tried it (on an Ubuntu VM, as I already mentioned), though I haven’t attempted it again lately.
dear-imgui.hs
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Do you use FFI to bind your own C/C++ function in Haskell so that you can use in your own?
Like this https://github.com/haskell-game/dear-imgui.hs/blob/main/src/DearImGui/Raw.hs
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Can I build a Flutter clone in Haskell?
Finally, in the game development world, the best open source GUI available is called "Dear ImGui", it can run in any SDL/OpenGL program. I just checked and it seems there are nice Haskell bindings: https://github.com/haskell-game/dear-imgui.hs
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A solid GUI Framework for Haskell?
Which appears to have a Haskell binding
What are some alternatives?
hgrev - Compile Mercurial (hg) version info into Haskell code.
wxHaskell - wxWidgets wrapper for Haskell
nfc - Haskell bindings to libnfc
extensible-effects - Extensible Effects: An Alternative to Monad Transformers
reactive-banana-gi-gtk - Functional Reactive Programming (FRP) with GObject Introspection in Haskell
fltkhs - Haskell bindings to FLTK GUI toolkit.
semdoc - Evaluate code snippets in Literate Haskell
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
fast-tags - Incremental vi and emacs tags for haskell.
Pythas - Import Haskell modules in Python as if they were native modules
nixos-manager - Manage your NixOS packages and configuration via a simple, intuitive UI
OpenGL-Registry - OpenGL, OpenGL ES, and OpenGL ES-SC API and Extension Registry