|over 1 year ago||19 days ago|
|BSD 3-clause "New" or "Revised" License||BSD 3-clause "New" or "Revised" License|
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Dhall: A Gateway Drug to Haskell
27 projects | news.ycombinator.com | 7 Jun 2022
A few more:
https://github.com/simonmichael/hledger - Robust, fast, intuitive plain text accounting tool with CLI, TUI and web interfaces
https://github.com/simonmichael/shelltestrunner - Easy, repeatable testing of CLI programs/commands
https://github.com/simonmichael/quickbench - Easily time one or more commands with one or more executables and show tabular results
https://github.com/haskell-game/fungen - A lightweight, cross-platform, OpenGL-based 2D game engine in Haskell
https://haskell-game.dev - a small selection of many games written in Haskell
Asteroid clone... two of them? A paper on functional programming in video games
4 projects | reddit.com/r/haskellgamedev | 28 Apr 2021
If you didn't already find it, https://github.com/haskell-game/fungen#readme might have some relevant docs/material.
The Stack Monoid, Revisited
1 project | news.ycombinator.com | 17 May 2021
Monoids are cool. It took me a long time to actually discover monoids during coding. It finally clicked when I realized the QuadBitboard I wrote for a chess move generator is actually a monoid. Empty board is the neutral element, and xor of all 4 bitboards is the operation.
What are some alternatives?
aeson-tiled - Aeson instances for Tiled map editor types
Carp - A statically typed lisp, without a GC, for real-time applications.
Hipmunk - Haskell binding for Chipmunk, 2D physics engine.
Monadius - 2-D arcade scroller
Nomyx - The Nomyx game
LambdaHack - Haskell game engine library for roguelike dungeon crawlers; please offer feedback, e.g., after trying out the sample game with the web frontend at
rattletrap - :car: Parse and generate Rocket League replays.
reflex-sdl2 - A minimal host for sdl2 based reflex apps.
HGE2D - 2D game engine written in Haskell
falling-turnip - falling sand game with regular parallel arrays.
dominion - A Dominion simulator in Haskell