Compare FunGEn vs YACPong and see what are their differences.


A lightweight, cross-platform, OpenGL-based 2D game engine in Haskell (by haskell-game)


By snkkid
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FunGEn YACPong
2 0
73 -
- -
4.9 -
over 2 years ago -
BSD 3-clause "New" or "Revised" License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.


Posts with mentions or reviews of FunGEn. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-06-07.


Posts with mentions or reviews of YACPong. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning YACPong yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing FunGEn and YACPong you can also consider the following projects:

aeson-tiled - Aeson instances for Tiled map editor types

rattletrap - :car: Parse and generate Rocket League replays.

werewolf - A game engine for running werewolf in a chat client

animate - 🏎️ Animation for sprites

Nomyx - The Nomyx game

general-games - Haskell package with helpful structures for a variety of games

LambdaHack - Haskell game engine library for roguelike dungeon crawlers; please offer feedback, e.g., after trying out the sample game with the web frontend at

Monadius - 2-D arcade scroller

Carp - A statically typed lisp, without a GC, for real-time applications.

dominion - A Dominion simulator in Haskell

hoodie - A toy roguelike game in Haskell