FunGEn VS Hipmunk

Compare FunGEn vs Hipmunk and see what are their differences.

FunGEn

A lightweight, cross-platform, OpenGL-based 2D game engine in Haskell (by haskell-game)

Hipmunk

Haskell binding for Chipmunk, 2D physics engine. (by meteficha)
Our great sponsors
  • WorkOS - The modern identity platform for B2B SaaS
  • InfluxDB - Power Real-Time Data Analytics at Scale
  • SaaSHub - Software Alternatives and Reviews
FunGEn Hipmunk
2 0
80 22
- -
6.3 0.0
8 months ago over 8 years ago
Haskell C
BSD 3-clause "New" or "Revised" License LicenseRef-OtherLicense
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

FunGEn

Posts with mentions or reviews of FunGEn. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-06-07.

Hipmunk

Posts with mentions or reviews of Hipmunk. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning Hipmunk yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing FunGEn and Hipmunk you can also consider the following projects:

aeson-tiled - Aeson instances for Tiled map editor types

SFML - Low level Haskell bindings for SFML 2.x

rattletrap - :car: Parse and generate Rocket League replays.

affection

dominion - A Dominion simulator in Haskell

werewolf - A game engine for running werewolf in a chat client

general-games - Haskell package with helpful structures for a variety of games

tateti-tateti - Meta tic-tac-toe ncurses game.

LambdaHack - Haskell game engine library for roguelike dungeon crawlers; please offer feedback, e.g., after trying out the sample game with the web frontend at

Allure - Allure of the Stars is a near-future Sci-Fi roguelike and tactical squad combat game written in Haskell; please offer feedback, e.g., after trying out the web frontend version at

chessIO - Fast haskell chess move generator library and console UCI frontend