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implicit
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Chart | implicit | |
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2 | 4 | |
423 | 1,283 | |
- | 1.1% | |
6.4 | 8.6 | |
6 months ago | 6 days ago | |
Haskell | Haskell | |
BSD 3-clause "New" or "Revised" License | GNU Affero General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Chart
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Trying to get diagrams install/example working
So, for example, how would I get either versions of this to run with the script method? Would be nice to see ghc or ghci versions.
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[Newcomer] Status of AI, graphics programming and performance in Haskell?
Hi u/Target_Organic, I wich you a warm welcome! Haskell is often very satisfying to work with, it has a sense of beauty in it. Regarding your questions: 1. I never had big problems about performance. However, I personally place more emphasis about correctness, simplicity and readability of my programs. Performance tuning comes after. 2. For graphic libraries, I know diagrams, Reanimate and Haskell-chart. Since you seems interested by mathematical approach to graphics, I think you will find happiness there. 3. I'm not sure about the AI field. Other, more practical languages such as Python seems to have taken the lead. What is sure for me, that Machine Learning/NN would be nicely describe in Haskell with solid foundations.
implicit
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Show HN: Make 3D art in your browser using Lisp and math
There's also ImplicitCAD (https://github.com/Haskell-Things/ImplicitCAD) which produces STLs, as it is designed for CAD. It uses implicit functions, which I believe are similar to SDFs (I believe the idea is not to necessarily correspond to the distance function).
- Dhall: A Gateway Drug to Haskell
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I printed a waistband tightener to hold my skirt up!
ImplicitCAD is essentially OpenSCAD with bevels.
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OpenScad is great, but slow to render.
You might take a look at ImplicitCAD. It accepts OpenSCAD code (as well as some other more exotic formats) and can render much much faster depending on resolution. There's an online editor/renderer here that would tell you whether it can handle your existing code unmodified.
What are some alternatives?
gloss - Painless 2D vector graphics, animations and simulations.
brick - A declarative Unix terminal UI library written in Haskell
GPipe - Core library of new GPipe, encapsulating OpenGl and providing a type safe minimal library
openscad - OpenSCAD - The Programmers Solid 3D CAD Modeller
OpenGL - Haskell bindings to OpenGL
plot-light - A lightweight plotting library, exporting to SVG
timeplot - Analyst's swiss army knife for visualizing data from ad-hoc log files
opengles - A simplified OpenGL ES core wrapper library for Haskell.
Win32 - Haskell support for the Win32 API
gelatin - A nice Haskell graphics API. There's always room for jello.
reanimate - Haskell library for building declarative animations based on SVG graphics
delaunay - Generates a Delaunay triangulation of a set of points