Win32
vulkan
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Win32 | vulkan | |
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1 | 4 | |
96 | 136 | |
- | - | |
5.7 | 8.2 | |
2 months ago | 2 months ago | |
Haskell | Haskell | |
GNU General Public License v3.0 or later | BSD 3-clause "New" or "Revised" License |
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Win32
vulkan
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Best Functional Language Choice for Real-Time 3d?
You might look at the Vulkan API: https://www.vulkan.org/. There are bindings in many languages, including Haskell (I have personally used https://hackage.haskell.org/package/vulkan).
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[Newcomer] Status of AI, graphics programming and performance in Haskell?
At this point the answer is: yes, we have some. We have sdl2 (https://hackage.haskell.org/package/sdl2), gl (https://hackage.haskell.org/package/gl), OpenGL (https://hackage.haskell.org/package/OpenGL), GLFW (https://hackage.haskell.org/package/GLFW), vulkan (https://hackage.haskell.org/package/vulkan), dear-imgui.hs (https://hackage.haskell.org/package/dear-imgui). There's certainly much more out there - this is a biased list of stuff I've either used or contributed to.
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[ANNOUNCE] Experimental Windows GHC 8.10.5 binary release. Supports Haskell DLLs.
Can it compile vulkan? I was getting linker errors with "too many sections" from it and singletons.
What are some alternatives?
Vcpkg - C++ Library Manager for Windows, Linux, and MacOS
Vulkan - Haskell bindings to Vulkan (see https://www.khronos.org/vulkan)
OpenGL - Haskell bindings to OpenGL
Gifcurry - 😎 The open-source, Haskell-built video editor for GIF makers.
GPipe - Core library of new GPipe, encapsulating OpenGl and providing a type safe minimal library
graphics-drawingcombinators - Combinators for drawing 2D shapes and images in Haskell (using OpenGL)
hip - Haskell Image Processing Library
tart - macOS and Linux VMs on Apple Silicon to use in CI and other automations
sdl2 - Haskell bindings to the SDL2 library
brick - A declarative Unix terminal UI library written in Haskell
gloss - Painless 2D vector graphics, animations and simulations.
Chart - A 2D charting library for haskell