hask VS auto

Compare hask vs auto and see what are their differences.

hask

Category theory for Haskell with a lens flavor (you need GHC 7.8.3, not 7.8.2 to build this!) (by ekmett)

auto

Haskell DSL and platform providing denotational, compositional api for discrete-step, locally stateful, interactive programs, games & automations. http://hackage.haskell.org/package/auto (by mstksg)
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hask auto
0 0
161 174
- -
0.0 0.0
about 2 years ago almost 4 years ago
Haskell Haskell
BSD 3-clause "New" or "Revised" License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

hask

Posts with mentions or reviews of hask. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning hask yet.
Tracking mentions began in Dec 2020.

auto

Posts with mentions or reviews of auto. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning auto yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing hask and auto you can also consider the following projects:

abstract-par

ifcxt - constraint level if statements

machinecell - Arrow based stream transducer

record - Anonymous records

effet - An effect system based on type classes, written in Haskell.

time-warp

funflow - Functional workflows

apecs - a fast, extensible, type driven Haskell ECS framework for games

exceptions - mtl friendly exceptions

effect-monad - Provides 'graded monads' and 'parameterised monads' to Haskell, enabling fine-grained reasoning about effects.

machines - Networks of composable stream transducers

transient - A full stack, reactive architecture for general purpose programming. Algebraic and monadically composable primitives for concurrency, parallelism, event handling, transactions, multithreading, Web, and distributed computing with complete de-inversion of control (No callbacks, no blocking, pure state)