bindings-hamlib
rust-bindgen
Our great sponsors
bindings-hamlib | rust-bindgen | |
---|---|---|
- | 50 | |
- | 4,055 | |
- | 2.2% | |
- | 8.9 | |
- | 16 days ago | |
Rust | ||
GNU Lesser General Public License v2.1 only | BSD 3-clause "New" or "Revised" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
bindings-hamlib
We haven't tracked posts mentioning bindings-hamlib yet.
Tracking mentions began in Dec 2020.
rust-bindgen
-
ffizz: Build a Beautiful C API in Rust
Rust supports two kinds of FFI: calling into Rust from another language; and calling into another language from Rust. Most of the thought and tooling that exists right now is organized around the second kind. For example, bindgen is a popular tool that generates useful Rust wrappers from a C or C++ header file.
-
Best practices in creating a Rust API for a C++ library? Seeking advice from those who've done it before.
I have looked into bindgen, but found that it would not be feasible due to OMPL not having a C API, just C++.
-
the graphics driver doesn't work on gentoo.
Yes! Are you running LLVM version 16.0.0 or newer, by any chance? I believe this is an issue with some builds of bindgen with newer versions of LLVM. See https://github.com/rust-lang/rust-bindgen/issues/2488
-
Any sort of plugin engine with dynamic load ability and any limitations?
On native, you have to define a C API, probably using a header file. Even if both sides are implemented in Rust, they have to speak that C API (documentation).
-
How can I use rust libraries in C++
Bindgen has some functionality for direct talk to C++ https://github.com/rust-lang/rust-bindgen
-
I implemented a NASA image compression algorithm
It looks like the guy you're replying too was kind of an ass, but I do want to point out for anyone else reading that that's not actually that much of a technical limitation: rust code can natively call C code. The main thing you need is a translation of the C library's header file so rustc knows what C functions and structs exist, and that can be automatically generated with bindgen.
-
Hey Rustaceans! Got a question? Ask here (5/2023)!
It's quite the different approach, but you could consider using bindgen instead.
-
US NGO Consumer Reports also reporting on C and C++ safety for product development.
While I'd also not really like that it's made easier by binding-generators (rust-bindgen for example generates bindings to C (and to some extent C++)). You'll most likely still wanna wrap the generated code into an idiomatic rust API but at least the super painful work can be automated.
-
Google says Rust is the key to cutting Android vulnerabilities
Using C libraries from Rust is straightforward with bindgen. Using C++-libraries is less so, but should be doable using cxx. Fortunately, I haven't had a need for that myself, so I can't say how much of a hassle it is.
What are some alternatives?
Introducing .NET Multi-platform App UI (MAUI) - .NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
cxx - Safe interop between Rust and C++
autocxx - Tool for safe ergonomic Rust/C++ interop driven from existing C++ headers
JNA - Java Native Access
vulkano - Safe and rich Rust wrapper around the Vulkan API
CC - A small, usability-oriented generic container library.
cc - Command line crypto currency value converter.
win32metadata - Tooling to generate metadata for Win32 APIs in the Windows SDK.
surrealdb - A scalable, distributed, collaborative, document-graph database, for the realtime web
SWIG - SWIG is a software development tool that connects programs written in C and C++ with a variety of high-level programming languages.
cargo-generate - cargo, make me a project
fundsp - Library for audio processing and synthesis