Habitica
TOAST UI Editor
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Habitica | TOAST UI Editor | |
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172 | 17 | |
11,332 | 16,698 | |
3.3% | 0.6% | |
9.6 | 0.0 | |
2 days ago | 2 months ago | |
JavaScript | TypeScript | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Habitica
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ποΈ5 beautiful open-source web apps to learn from and get inspired πββοΈπ‘
Habitica is one of the coolest web apps (they also have iOS and Android apps) Iβve seen in a while - it helps you organize your life, tasks, and habits through the RPG game! Imagine a Kanban board like Trello, but for each task you complete, you earn XP and gold, and you can even team up with friends to take up quests.
πΎ Source code: https://github.com/HabitRPG/habitica π Size: L π οΈ Stack: Vue, Bootstrap, SAAS, Node.js, MongoDB
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Best Planner Apps: Top 11 Daily Planning Tools in 2023
Habitica, an innovative daily planning app, takes a unique approach to task management by transforming your daily routine into an exciting role-playing game (RPG). Combining the principles of gamification and productivity, Habitica offers a refreshing and engaging way to stay organized, motivated, and on track with your goals. With its intuitive interface and vibrant visuals, this app turns mundane tasks and habits into thrilling quests and challenges.
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I protest the medicalschool opinion that "Anki is garbage as an app" and present 20 interesting Game Anki Free add-ons!
Works with Habitica (https://habitica.com/), an app that turns habits into RPG games! When reviewing with Anki, you can earn experience and items. (Habitica is also free)
- Trucos para estudio en bachillerato
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Is there something like a Kids chore / allowance tracker?
I haven't set this up yet and it's more about habit tracking, but its worth reading up on https://github.com/HabitRPG/habitica
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Iwtl how to be more productive.
Another fun tool to get you started on productivity is https://habitica.com/ which tracks habits in an RPG game. It's just motivating enough to keep things going :)
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178 Open Issues out of 7566 Closed
Back when I was still thinking of doing (more) coding on Habitica (something that is unlikely to happen after the stuff earlier this month but was unlikely before, too, because I'd been having persistent local install problems): add Task Alias field to all four task types because I was sad you have to use the API in the current design to do something that could be achieved in the task edit form prior to October 2017.
If you had any say, which of these open issues will you want to be fixed first? https://github.com/HabitRPG/habitica/issues
- My "Updated list" of privacy friendly apps & services to ditch big tech companies(December Update)
TOAST UI Editor
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I'm making a GlowUI text editor to get back into coding
If you need a WYSIWYG markdown editor you can try Toast UI Editor or simply use Markdown Live add-on for Visual Studio Code
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Ask HN: Help me pick a front-end framework
Can you elaborate a bit more on this part, please?
> I'm thinking of building a text-annotation based app _alone in my spare time_. The core usage loop is about viewing and interacting with "visual markup" applied to a body of text. So lots of tooltips/hoverbars I guess.
Or show us a mockup... doesn't have to be anything fancy, just like a pen and paper sketch or a simple Figma.
I'm asking because it kinda sounds like you're wanting to do something like an online IDE or Google Docs, where you're manipulating a body of text in the style of a rich text editor. If that's the case, it's possible the HTML DOM model isn't quite the right fit for you... you may find it better to abstract over a Canvas or WebGL object instead of trying to shoehorn that experience into the raw DOM. That way you have full control over rendering, outside of the normal layout/styling/rendering loop. It might also make a good case for a single-page app (at least the majority of the editor itself would be, and the other stuff -- marketing, blog, etc. -- can be routed to individual pages).
In that case, it wouldn't be so much a question of "framework" in the sense of React, Vue, etc., which traditionally work on the DOM. It might be more a question of "engine", like whether to use something like PixiJS to manipulate the graphics layer vs rolling your own. State management can be done with something like Redux (even without React), or if you choose to use a frontend framework for the rest of it, you can maybe use their state solution with your rendering engine.
In addition to choosing a low-level graphics lib, you can also look at some existing rich text markup solutions. A CMS I used had a good blog post on this: https://www.datocms.com/docs/structured-text/dast#datocms-ab... along with their open-source editor: https://github.com/datocms/structured-text
A more widespread one is the toast UI editor: https://ui.toast.com/tui-editor
I know you're not just working in Markdown, but these give you an idea of what it's like to work with complex text trees in JS.
Once you have the actual text editor part figured out, choosing the wrapper around it (again, just for marketing pages, etc.) is relatively trivial compared to the difficulty of your editor app. I really like Next.js myself (if you choose React), but I don't think you could really go wrong with any of the major choices today... React/Vue/Svelte/etc. And it looks to me like the complexity of your site wouldn't really be around that anyway, but the editor portion.
Lastly: I don't think ANY JS tool or package is going to be maintained in 10 years. Frankly, 2 years is a long time in the JS ecosystem :( I'm not defending this phenomenon, I hate it too, but that's the reality of it. If long-term maintenance is a goal of yours, you might want to consider writing abstraction layers over third-party tools you use, so you can easily swap them out when future things come out (because they will). The web itself is changing too fast for libraries to keep up; instead, people just write new ones every few years. An example of this is the pathway from the Canvas to WebGL to workers to WASM (and how to juggle heavy computational vs rendering loops around)... a lot of the old Canvas-based renderers, which were super powerful in their time, are now too slow vs the modern alternatives. Nobody is going to port the old stuff over, they just make new libs. It's likely that trend will continue in the JS world (that whatever you write today will be obsoleted by a new web API in a few years).
Lastly, as an aside, TypeScript is a superset of JS... if you find a JS project/lib/plugin that you want to use, there will often be types for it made by the community (https://github.com/DefinitelyTyped/DefinitelyTyped) , or you can write your own types for it. I don't really have an opinion about TypeScript vs writing in some other language and compiling to JS, but it would probably be easier to find help (especially frontend) in the future if you stick with TypeScript instead of convoluting your stack with multiple languages. Sounds like most of your app will be clientside anyway with limited backend needs.
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Tech aside... have you considered partnering with a frontend dev for this? I know you said "alone", but just having someone set up the basic skeleton of such an app with you for the first month or two could be super helpful. Or a UX person to help you with some of the interactions before you start serious coding. They don't have to be with you the whole journey, but maybe they can help jumpstart your project so you can then work on adding features & polish in your spare time, instead of figuring out basic architecture? Unless, of course, that's the part you actually enjoy. In that case, don't let anyone rob of you that :)
Have fun! Sounds like a cool project.
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Is there any *real* WYSIWYG markdown editor besides Typora?
I think the Toast UI Editor can achieve what you want, and it does a pretty good job at that. Is built upon ProseMirror. Won't be a lot else out there since it's actually quite a hard thing to achieve once you get into the detail.
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TOAST UI Editor VS ink - a user suggested alternative
2 projects | 7 May 2022
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Implement ToastUI Editor with Next.JS (w/ TypeScript)
To make it as brief as possible, this post will only deal with some of the issues that you might encounter while implementing ToastUI Editor inside Next.JS projects.
TUI Editor Core TUI Editor Github PrismJS/prism Joo Hee Kim's Medium post yceffort blog - Korean
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Switching Rich Text Editors, Part 1: Picking Tiptap
ToastUI (https://ui.toast.com/tui-editor), which builds on ProseMirror, was really easy to set up and has been very stable for us. It's a WYSIWYG editor that just renders markdown, which is what we wanted to have as the base representation for written content so we have some portability later depending on how our product evolves.
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Show HN: BookStack β An open source wiki platform and alternative to Confluence
Have you looked at Toast UI Editor (MIT license)?
https://ui.toast.com/tui-editor
I checked out a bunch of text editors on a past project and this one has worked very well as a WYSIWYG markdown editor.
- My pain building a WYSIWYG editor with contenteditable
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A curated list of awesome things related to Vue.js
toast-ui.vue-editor - Vue Wrapper for TOAST UI Editor.
What are some alternatives?
daisyui - πΌ πΌ πΌ πΌ πΌ βThe most popular, free and open-source Tailwind CSS component library
quill - Quill is a modern WYSIWYG editor built for compatibility and extensibility.
TinyMCE - The world's #1 JavaScript library for rich text editing. Available for React, Vue and Angular
fullcalendar - Full-sized drag & drop event calendar in JavaScript
SimpleMDE - A simple, beautiful, and embeddable JavaScript Markdown editor. Delightful editing for beginners and experts alike. Features built-in autosaving and spell checking.
ckeditor-releases - Official distribution releases of CKEditor 4.
tiptap - The headless rich text editor framework for web artisans.
ProseMirror - The ProseMirror WYSIWYM editor
slate - A completely customizable framework for building rich text editors. (Currently in beta.)
Grafana - The open and composable observability and data visualization platform. Visualize metrics, logs, and traces from multiple sources like Prometheus, Loki, Elasticsearch, InfluxDB, Postgres and many more.
vuetify - π Vue Component Framework
vscode-markdown-editor - A vscode extension to make your vscode become a full-featured WYSIWYG markdown editor