Our great sponsors
gval | tengo | |
---|---|---|
2 | 5 | |
696 | 3,439 | |
0.7% | - | |
0.6 | 5.8 | |
4 months ago | about 2 months ago | |
Go | Go | |
BSD 3-clause "New" or "Revised" License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
gval
-
Interpreters built in Go
For practical start, see this: https://www.youtube.com/watch?v=JiViND-bpmw It explain one particular type of parser type that is quite easy to grasp and fun to write. Also look on some libraries that deliver "expression executors" - these are in fact small interpreted languages and can give you plenty of examples. Classic one (though currently unmaintaines I think) is: https://github.com/PaesslerAG/gval but there are plenty more, just google for them. On my last words, this is very enjoyable part of programming but it requires much learning so be patient and have fun!
-
My first open-source project looking for feedback
There is a nice lib that let you write much more compact expressions https://github.com/PaesslerAG/gval I'm using this lib for evaluating expressions in a small BPMN engine. At least your solution is missing a context, functions and data to work on. But trying stuff out is propably the best way to learm Go!
tengo
-
Making Games in Go for Absolute Beginners
> It also has a bunch of libraries for embedding scripting languages https://awesome-go.com/embeddable-scripting-languages, with Tengo _probably_ being the quickest https://github.com/d5/tengo
Yes, I noticed those packages recently. The problem is that there is little data about how reliable and maintainable goloader is going to be on the long term.
As I care about performance and security, I don't want a scripting language, but WASM seems to be a very promising possibility. I have made benchmarks with 2~3 WASM engines in Go, and so far I am not completely convinced about the quality and performance of the available APIs. Also, when compiling Golang to WASM, the native compiler is still abysmally bad and does not have full support for imports, so Tinygo is a must-have.
Anyway, modding is still a long term idea at this point, so hopefully the ecosystem will get more mature within a couple of years.
-
Looking for programming languages created with Go
- https://github.com/d5/tengo
-
Change go code behaviour at runtime
There are totally different things like https://github.com/d5/tengo but I don't know much about the docs, communities, or viability of them. Some like this one look very active and healthy. It might be worth considering.
-
Asking for advice to get deeper understanding of golang internals.
I started doing this a few years ago when I wanted to add programmability to another system I was working on, and didn't want Lua or anything else like that. I set it aside when other priorities arose, and didn't return to it when I saw that others had already done the same thing (yaegi, tengo).
What are some alternatives?
expr - Expression language and expression evaluation for Go [Moved to: https://github.com/expr-lang/expr]
otto - A JavaScript interpreter in Go (golang)
govaluate - Arbitrary expression evaluation for golang
gopher-lua - GopherLua: VM and compiler for Lua in Go
goja - ECMAScript/JavaScript engine in pure Go
cel-go - Fast, portable, non-Turing complete expression evaluation with gradual typing (Go)
agora
go-php - PHP bindings for the Go programming language (Golang)
Gentee script programming language - Gentee - script programming language for automation. It uses VM and compiler written in Go (Golang).
go-lua - A Lua VM in Go