gunslinger
c_exceptional
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gunslinger | c_exceptional | |
---|---|---|
10 | 3 | |
1,145 | 33 | |
- | - | |
7.5 | 0.0 | |
14 days ago | almost 6 years ago | |
C | C++ | |
BSD 3-clause "New" or "Revised" License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
gunslinger
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game development with c
Here's a framework that's cool: https://github.com/MrFrenik/gunslinger/. We have a great Discord community, too. Even if you don't end up using it, there are plenty of people who are willing to offer guidance regardless :). Invite link is on the author's YouTube channel: https://www.youtube.com/watch?v=-_HxKDNuCqA
- Do you have any C game frameworks, or should I just learn C++?
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Magnum: Lightweight, modular C++11 graphics middleware for games/visualization
Check out gunslinger, a pure C99 game framework, with a very clean design.
The development has been making huge strides and they have a fairly active discord channel:
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Looking for a game engine programmable in C
Make your own. If you really want to make a game in C, this may be the best option. Depending on how complex the game is that you want to make, this could be an enormous task, or not too big of a deal, in some cases it could even be easier than learning a game engine. You can use frameworks like Gunslinger to make it easier, as well. If you need guidance, the Gunslinger community is friendly and accepting of beginners :).
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What is your own favorite C project?
Some of my favorites are: sokol/pacman.c, Gunslinger, and gb
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Bash and Powershell remote scripts to install header-only C and C++ libraries from github repo.
To install non exotic library from a github repo, specify just the repo-owner/repo-name or the absolute github link to the repo. E.g. to install gunslinger and stb from master branch
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A Header Only OpenGL Framework Written In C
Looking quickly at this lib, functions of the API are not static: https://github.com/MrFrenik/gunslinger/blob/d5ebcce0647e97badc9337749d7cd9f5810eecfa/gs.h#L1415, so it might lead to ODR violation.
c_exceptional
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let me see what you are capable of creating
You can find the repository, including a brief explanation on how it works and links to more a in-depth explanation at Qqwy/c_exceptional.
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Best C Marco Preprocessor Tutorial? (Book or Website)
Metaprogramming custom control structures in C is a very good resource. I used those techniques to for instance create a C99 exception library: exceptional.
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What is your own favorite C project?
I made an exception library called exceptional with very intuitive syntax and semantics. It uses some crazy preprocessor tricks behind the scenes to make this work ☺️.
What are some alternatives?
sokol - minimal cross-platform standalone C headers
raylib - A simple and easy-to-use library to enjoy videogames programming
stb - stb single-file public domain libraries for C/C++
microui - A tiny immediate-mode UI library
nanovg - Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.
pns
cpp-httplib - A C++ header-only HTTP/HTTPS server and client library
astera - A C99 Cross Platform 2D Game Library
buddy_alloc - A single header buddy memory allocator for C & C++
ioq3 - The ioquake3 community effort to continue supporting/developing id's Quake III Arena
go - The Go programming language
tiled - Flexible level editor