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gtk4-rs | orbtk | |
---|---|---|
22 | 10 | |
1,651 | 3,772 | |
3.0% | 0.0% | |
9.5 | 0.0 | |
4 days ago | over 1 year ago | |
Rust | Rust | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
gtk4-rs
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Integrate with Skia GL
The only example that shedded some light on the integration was gtk4 + femtovg. So I mimicked the example, using gtk4-rs and Skia's rust bindings. I had some code similar to the following inside a subclass of GLArea to setup Skia's DirectContext, but it failed:
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error[E0432]: unresolved import `gtk::FileDialog`
Hi, I am studying gtk4 with rust, now trying to check examples from https://github.com/gtk-rs/gtk4-rs/tree/master/examples some of them are building and compiling but text_viewer(cargo run --bin text_viewer) and some others are failing with the error below
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How do I use ColumnView ?
I created a demo of using column view in gtk4-rs rust here...maybe be a point of reference https://github.com/gtk-rs/gtk4-rs/tree/master/examples/column_view_datagrid
- GUI development with Rust and GTK 4
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My (challenging) experience building a window switcher for Ubuntu
To build the UI, I used gtk-rs. My experience with this library was quite pleasant; it was easy to use and there were a lot of examples. However, it isn't as widely used as, say, React, so it was difficult to find answer on Stack Overflow (I come from a JavaScript/Typescript background).
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Are there any good UI/GUI libraries out there?
There are good GTK bindings for Rust (https://github.com/gtk-rs/gtk4-rs and https://github.com/Relm4/Relm4)
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GTK4 + Rust + GLArea: How do I set the opengl version?
I've been following this example to get something that works for whatever the default opengl context version is, however, I can't figure out how to request a specific opengl version on context creation: https://github.com/gtk-rs/gtk4-rs/tree/master/examples/glium_gl_area
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Rust for Linux can be compiled with GCC codegen(only few hacks are needed)
gtk4-rs itself feels like it takes very little time to build: https://github.com/gtk-rs/gtk4-rs but when you add up all the time to building all examples afterwards, it's about the same and provides the equivalent of capabilities of QT(C++ and RUST) so yes it's going to take time to build.
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The state of Rust GUI libraries
The gtk-rs project provides safe Rust bindings for GNOME stack-based libraries, like the GTK 3 and GTK 4 libraries. The gtk3-rs and gtk4-rs libraries provides GTK 3 and GTK 4 functionalities, respectively.
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Any good resources for using Rust with GTK4 and Libadwaita?
Check out the examples in the gtk4-rs repository.
orbtk
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Masonry 0.1 (Rust GUI framework)
i was gonna bring up https://github.com/redox-os/orbtk only to discover it's no longer under active development.
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[Media] A GUI installer for redox is coming soon, written in iced!
OrbTk is sunsetting in favor of Iced, slint, and future renderer-agnostic toolkits: https://github.com/redox-os/orbtk
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Pure Rust GUI Landscape
Orbtk
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S76 firmware repo password?
The GitLab repo was deleted. You will need to update the submodule path to https://github.com/redox-os/orbtk.
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GTK and custom themes - what really happened
That said, I'm not totally convinced about SixtyFPS today. There are some other interesting options that are suitable GUI toolkits for Rust. Such as OrbTk and Iced. Each toolkit is approaching the GUI space in a different way, so it'll be interesting to see where we end up in a few more years. QML-esque SixtyFPS, ECS-based OrbTk, Elm-based Iced, and a few others out there.
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Pop should join this new GTK fork
What's written in this article isn't the development of a GTK fork, but some reasoning for exploring alternatives to GTK. There aren't very many suitable candidates in this space, but Rust GUI toolkits like Iced have potential. Personally, I would add that OrbTk is also a suitable candidate.
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Any stable crate to develop a cross-platform Rust desktop app?
I use orbtk, it is pretty easy to use, has an active dev team, works on windows mac and linux, and cross compiling from linux to windows is also easy with it. It is still pretty beta, but depending on the project you need it could work. (https://github.com/redox-os/orbtk)
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Cross platform native guis in rust
Orbtk is an option. The default is backend is orbraq, which uses OrbClient. OrbClient will use SDL on Linux, and on Redox it should be a "pure" rust experience.
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Rust GUI: Introduction, a.k.a. the state of Rust GUI libraries (As of January 2021)
OrbTK recompiling stuff has been fixed in the development branch as far as I can tell: https://github.com/redox-os/orbtk/pull/409
OrbTK
What are some alternatives?
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.
Azul - Desktop GUI Framework
egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
iced - A cross-platform GUI library for Rust, inspired by Elm
fltk-rs - Rust bindings for the FLTK GUI library.
cef - Chromium Embedded Framework (CEF). A simple framework for embedding Chromium-based browsers in other applications.
Native Windows GUI - A light windows GUI toolkit for rust
Slint - Slint is a toolkit to efficiently develop fluid graphical user interfaces for any display: embedded devices and desktop applications. We support multiple programming languages, such as Rust, C++ or JavaScript. [Moved to: https://github.com/slint-ui/slint]
druid - A data-first Rust-native UI design toolkit.
gtk-rs - Rust bindings for GTK 3
imgui-rs - Rust bindings for Dear ImGui