gruid VS tile

Compare gruid vs tile and see what are their differences.

gruid

Cross-platform grid-based UI and game framework. (by anaseto)

tile

Tile is a 2D grid engine, built with data and cache friendly ways, includes pathfinding and observers. (by kelindar)
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gruid tile
13 -
80 136
- -
0.0 4.1
8 months ago 4 months ago
Go Go
ISC License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

gruid

Posts with mentions or reviews of gruid. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-04.

tile

Posts with mentions or reviews of tile. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning tile yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing gruid and tile you can also consider the following projects:

Ebiten - Ebitengine - A dead simple 2D game engine for Go

NavMeshPlus - Unity NavMesh 2D Pathfinding

dear-imgui-unity - Unity package for Dear ImGui

ECS - A templated, single-file header only Entity Component implementation.

Pixel - A hand-crafted 2D game library in Go

rust-rl - a roguelike in rust using rltk/bracket-lib

Leaf - A game server framework in Go (golang)

bracket-lib - The Roguelike Toolkit (RLTK), implemented for Rust.

raylib-go - Go bindings for raylib, a simple and easy-to-use library to enjoy videogames programming.

Axes-Armour-Ale - A fantasy, ASCII dungeon crawler for Windows, Linux & OSX

Pitaya - Scalable game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK.