gruid VS data-rogue

Compare gruid vs data-rogue and see what are their differences.

gruid

Cross-platform grid-based UI and game framework. (by anaseto)

data-rogue

a generic rule-based roguelike engine (by fortyCakes)
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gruid data-rogue
13 2
80 6
- -
0.0 0.0
8 months ago almost 2 years ago
Go C#
ISC License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

gruid

Posts with mentions or reviews of gruid. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-04.

data-rogue

Posts with mentions or reviews of data-rogue. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-02-12.

What are some alternatives?

When comparing gruid and data-rogue you can also consider the following projects:

Ebiten - Ebitengine - A dead simple 2D game engine for Go

dear-imgui-unity - Unity package for Dear ImGui

ECS - A templated, single-file header only Entity Component implementation.

bracket-lib - The Roguelike Toolkit (RLTK), implemented for Rust.

rust-rl - a roguelike in rust using rltk/bracket-lib

Axes-Armour-Ale - A fantasy, ASCII dungeon crawler for Windows, Linux & OSX

tile - Tile is a 2D grid engine, built with data and cache friendly ways, includes pathfinding and observers.

doryen-rs - ascii roguelike library in rust with native and wasm support

python-tcod - A high-performance Python port of libtcod. Includes the libtcodpy module for backwards compatibility with older projects.

DarkRelic

wcomf - Here you'll find the newest versions of my game, Weird Caves of Mediocre Fun.

libtcod - A collection of tools and algorithms for developing traditional roguelikes. Such as field-of-view, pathfinding, and a tile-based terminal emulator.