grpc-rust VS rust-multiplayer-physics

Compare grpc-rust vs rust-multiplayer-physics and see what are their differences.

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grpc-rust rust-multiplayer-physics
1 1
1,371 53
- -
0.0 0.0
almost 2 years ago over 2 years ago
Rust Rust
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

grpc-rust

Posts with mentions or reviews of grpc-rust. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-09-14.

rust-multiplayer-physics

Posts with mentions or reviews of rust-multiplayer-physics. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing grpc-rust and rust-multiplayer-physics you can also consider the following projects:

tonic - A native gRPC client & server implementation with async/await support.

prost - PROST! a Protocol Buffers implementation for the Rust Language

tokio - A runtime for writing reliable asynchronous applications with Rust. Provides I/O, networking, scheduling, timers, ...

rmp-rpc - a msgpack-rpc rust library based on tokio

rust-prometheus - Prometheus instrumentation library for Rust applications

rustfuif - Performance & correctness oriented beursfuif implementation in rust

portable_ada

alkonost - Simple spam detector for YouTube chats with different UI options

prometheus - Prometheus.io Haskell client.

Coerce-rs - Actor runtime and distributed systems framework for Rust

VSS - High level string and text processing library

bevy-tnua - A floating character controller for Bevy