gpgpu-rs VS compute-shader-101

Compare gpgpu-rs vs compute-shader-101 and see what are their differences.

gpgpu-rs

Simple experimental async GPGPU framework for Rust (by UpsettingBoy)

compute-shader-101

Sample code for compute shader 101 training (by DJMcNab)
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gpgpu-rs compute-shader-101
8 2
135 1
- -
3.8 0.0
about 1 month ago over 1 year ago
Rust Rust
European Union Public License 1.2 Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

gpgpu-rs

Posts with mentions or reviews of gpgpu-rs. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-14.

compute-shader-101

Posts with mentions or reviews of compute-shader-101. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-09.

What are some alternatives?

When comparing gpgpu-rs and compute-shader-101 you can also consider the following projects:

wgsl.vim - WGSL syntax highlight for vim

rust-gpu-compute-example - Minimal example of using rust-gpu and wgpu to dispatch compute shaders written in rust.

wgpu - Cross-platform, safe, pure-rust graphics api.

SPIRV-LLVM-Translator - A tool and a library for bi-directional translation between SPIR-V and LLVM IR

Rust-CUDA - Ecosystem of libraries and tools for writing and executing fast GPU code fully in Rust.

kompute - General purpose GPU compute framework built on Vulkan to support 1000s of cross vendor graphics cards (AMD, Qualcomm, NVIDIA & friends). Blazing fast, mobile-enabled, asynchronous and optimized for advanced GPU data processing usecases. Backed by the Linux Foundation.

compute-shader-101 - Sample code for compute shader 101 training

futhark - :boom::computer::boom: A data-parallel functional programming language

vange-rs - Rusty Vangers clone

rust-gpu - 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧

baryon - Fast prototyping 3D engine

vscode-wgsl - VsCode Syntax highlight for WGSL files