govips
A lightning fast image processing and resizing library for Go (by davidbyttow)
Primitive Pictures
Reproducing images with geometric primitives. (by fogleman)
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govips | Primitive Pictures | |
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5 | 15 | |
1,140 | 12,329 | |
- | - | |
7.1 | 0.0 | |
1 day ago | 7 months ago | |
Go | Go | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
govips
Posts with mentions or reviews of govips.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-06-28.
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Just In Time Image Optimization at Reddit Scale
We chose to use govips which is a cgo wrapper around the libvips image manipulation library. The majority of new development for services in our backend is written using baseplate.go. But Go is not an ideal choice for media processing as it cannot keep up with the performance of native code. The most widely used image-processing libraries like libmagick are primarily written in C or C++. Speed was a major factor in selecting libvips in order to keep latency low on CDN cache misses for images. In our tests, libvips was 3–4 times faster than libmagick on basic image processing operations. Content-aware smart cropping was implemented by porting smartcrop.js to Go. This is the only operation implemented in pure Go.
- Image manipulation with Go
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Open source projects for beginner
Hi! You are willing to dive into some cgo we have a couple of feature requests :) https://github.com/davidbyttow/govips
- Show HN: Govips 2.0, lightning fast image processing for Go
Primitive Pictures
Posts with mentions or reviews of Primitive Pictures.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-11-22.
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Vtracer: Next-Gen Raster-to-Vector Conversion
TIL about https://github.com/fogleman/primitive from https://en.m.wikipedia.org/wiki/Comparison_of_raster-to-vect...
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Forest
Looks great! I've been thinking of having my own attempt at something like this ever since I saw a similar idea at primitive.lol
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A better compact image placeholder hash
Looks like it's made with https://github.com/fogleman/primitive
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Turn an image into blocky colour shapes
If you're looking for a more artistic arrangement of coloured blocks, and you've got some skills (or a Mac), there is this one application that's fun to play with. But I'm sure there are other ways.
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Do you know any stories of successful devs that struggled in the beginning?
Some examples off the top of my head (not game-dev specific) are https://www.michaelfogleman.com/ (creator of https://primitive.lol/), Marco Arment (https://marco.org/ - Overcast), or Pieter Levels (sadly as I write this I found that his blog seems to have been taken down and just redirects to his twitter https://twitter.com/levelsio?ref=levels.io - but still has a laundry list of projects old and new in his twitter bio)
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How do we cross-compile GitHub repositories nowadays without go get?
Any ideas on how I could simply cross-compile a non-module GitHub repository to three different architectures with predictable filenames? I wouldn't mind setting up a go.mod file, the problem is I would like to compile the executable in the github.com/fogleman/primitive repository, not my own code.
- Other ways to direct my plotter
- Primitive Pictures – Reproducing images with geometric primitives
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Experiment in evolving the smallest image file format
Consider an SVG from [Primitive](https://github.com/fogleman/primitive) and a mostly-transparent overlay containing the diff against the original image. Tuning Primitive is not entirely deterministic (like your algorithm) and I think a human interface for the front-end would allow a few knobs to erase parts of the diff in order to shrink the detail imperceptively. Seems like a good opportunity for a contest :)
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Combine neural painting with deepbrush for 100% realistic computer-made painting?
I think stroke-based painting methods like these are neat: https://github.com/jiupinjia/stylized-neural-painting https://github.com/fogleman/primitive
What are some alternatives?
When comparing govips and Primitive Pictures you can also consider the following projects:
bimg - Go package for fast high-level image processing powered by libvips C library
imaginary - Fast, simple, scalable, Docker-ready HTTP microservice for high-level image processing
resize - Pure golang image resizing
gg - Go Graphics - 2D rendering in Go with a simple API.
gltf - :eyeglasses: Go library for encoding glTF 2.0 files
gocv - Go package for computer vision using OpenCV 4 and beyond. Includes support for DNN, CUDA, and OpenCV Contrib.
mpo - JPEG-MPO Decoder / Converter Library and CLI Tool
lilliput - Resize images and animated GIFs in Go
svgo - Go Language Library for SVG generation
imaging - Imaging is a simple image processing package for Go