gosnmp
kcp-go
Our great sponsors
gosnmp | kcp-go | |
---|---|---|
4 | 2 | |
1,067 | 3,937 | |
1.3% | - | |
6.3 | 7.0 | |
about 1 month ago | about 1 month ago | |
Go | Go | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
gosnmp
-
Real-Time monitoring and alerting software
As a maintainer of the Prometheus SNMP exporter, and the defacto standard implementation of SNMP in Go, I can tell you exactly how convoluted SNMP is at a protocol and specification level.
-
Integrating Software Networking products into Monitoring
Source: I help maintain open source SNMP libraries and SNMP pollers.
-
Agent less Windows server monitoring tools?
SNMP, while really well implemented and has stood the test of time, blows. I say this as someone with extensive experience with SNMP, including maintaining code libraries and SNMP monitoring tools.
- C/C++ Program for UPS SNMP Communication
kcp-go
-
Do you use TCP and UDP together in your multiplayer games?
I guess I should look into something like this before I get much further. It sounds exactly like what you were recommending. I do enjoy reinventing the wheel sometimes, but it is usually not successful lol.
-
Open-source game server for fast-paced games
I used kcp-go. The server includes two parts, Mothership and child server. After the mothership server matchmaking system finds a game it will pass those users to the child server.
What are some alternatives?
buffstreams - A library to simplify writing applications using TCP sockets to stream protobuff messages
quic-go - A QUIC implementation in pure Go
linkio - Simulate network link speed
utp - Use anacrolix/go-libutp instead
gopacket - Provides packet processing capabilities for Go
tcp_server - golang tcp server
ethernet - Package ethernet implements marshaling and unmarshaling of IEEE 802.3 Ethernet II frames and IEEE 802.1Q VLAN tags. MIT Licensed.
mqttPaho
gaio - High performance async-io(proactor) networking for Golang。golangのための高性能非同期io(proactor)ネットワーキング
kcptun - A Stable & Secure Tunnel based on KCP with N:M multiplexing and FEC. Available for ARM, MIPS, 386 and AMD64。N:M 多重化と FEC を備えた KCP に基づく安定した安全なトンネル。 N:M 다중화 및 FEC를 사용하는 KCP 기반의 안정적이고 안전한 터널입니다. Un tunnel stable et sécurisé basé sur KCP avec multiplexage N:M et FEC.
fasthttp - Fast HTTP package for Go. Tuned for high performance. Zero memory allocations in hot paths. Up to 10x faster than net/http
ssh - Easy SSH servers in Golang