gopherjs
dioxus
Our great sponsors
gopherjs | dioxus | |
---|---|---|
17 | 155 | |
12,350 | 16,399 | |
0.6% | 4.2% | |
8.2 | 9.9 | |
2 days ago | 2 days ago | |
Go | Rust | |
BSD 2-clause "Simplified" License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
gopherjs
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Tools besides Go for a newbie
IDE: use whatever make you productive. I personally use vscode. VCS: git, as golang communities use github heavily as base for many libraries. AFAIK Linter: use staticcheck for linting as it looks like mostly used linting tool in go, supported by many also. In Vscode it will be recommended once you install go plugin. Libraries/Framework: actually the standard libraries already included many things you need, decent enough for your day-to-day development cycles(e.g. `net/http`). But here are things for extra: - Struct fields validator: validator - Http server lib: chi router , httprouter , fasthttp (for non standard http implementations, but fast) - Web Framework: echo , gin , fiber , beego , etc - Http client lib: most already covered by stdlib(net/http), so you rarely need extra lib for this, but if you really need some are: resty - CLI: cobra - Config: godotenv , viper - DB Drivers: sqlx , postgre , sqlite , mysql - nosql: redis , mongodb , elasticsearch - ORM: gorm , entgo , sqlc(codegen) - JS Transpiler: gopherjs - GUI: fyne - grpc: grpc - logging: zerolog - test: testify , gomock , dockertest - and many others you can find here
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GopherJS now supports Go 1.18! 🥳
Release notes have all the details. For now it is just compatibility with the 1.18 standard library, but generics support is planned.
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Is there a game engine in Go that can make an RTS game?
Why not use https://github.com/gopherjs/gopherjs with jMonkeyEngine as-is?
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my experience with blazor
When I wrote my first project in this year, I don't even planed to used blazor. But my childlike curiosity directed me on that path. I wanted to know, haw hard will be port game from desktop to web browser in .net. And I found out is not that hard. But I have experience with similar tools before. I used gopherjs and emscripten. Thanks to that I know what must to do, to communicate c# with javasrcipt. I made working blazor port pretty fast. Not only server side but webassembly to. Of curs create port for different platform always generate some problems. Most weird problem I have in blazor is how floating point number behave. I received in some cases NaN values. This problem I resolve adding value like 0.0001 in calculation.
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Replace JS with Rust on front-end, possible? Advisable?
If you're already building the backend in go and you don't like the prospect of coding in JavaScript it might be worth trying out https://github.com/gopherjs/gopherjs
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Is it wise to build ecommerce website with golang?
You can also write JS in Go with GopherJS, but if you don't fully understand the underlying JS webdev ecosystem, adding this extra layer of complexity is probably a really bad idea, at least at first.
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Go Replaces Interface{} with 'Any'
Ok, so if Go compiled to JS it would be a dynamic language?
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Go for web frontend
You probably came across gopherjs in your research. I'm curious what you thought of it.
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What are your favorite packages to use?
gopherjs has been great with a personal experiment to implement a virtual dom framework within Go.
dioxus
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Dioxus 0.5: Web, Desktop, Mobile Apps in Rust
We have a web components example here: https://github.com/DioxusLabs/dioxus/blob/fd21c971038840130f...
Everything should work like normal except: attributes are not typed, custom event listeners must be implemented with web-sys
Wrote about that here: https://github.com/DioxusLabs/dioxus?tab=readme-ov-file#diox...
You're probably not going to be building an email client or the next instagram in egui, but it is good for stuff where you're fine with re-rendering every entire frame (data viz, graphics stuff).
Wrote about that here in our readme:
https://github.com/dioxusLabs/dioxus/?tab=readme-ov-file#dio...
Tauri puts your frontend in the webview and you need to communicate with native Rust functions through an IPC boundary (like electron).
In Dioxus your Rust code lives on the native side, so you don't need IPC to do things like read from the file system, websockets, etc. Tauri also forces your frontend to compile to WASM, and a lot of interesting rust crates don't compile to wasm.
It's a little hard to express how much simpler it is to build when you don't have an IPC boundary. Dioxus' tooling is also dedicated to just Rust, so you can go from zero to bundled `.app` in less than a minute (12 seconds fresh build, 20 seconds fresh bundle).
- Container2wasm: Convert Containers to WASM Blobs
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Why Are Tech Reporters Sleeping on the Biggest App Store Story?
I think something like https://dioxuslabs.com could deliver native, cross platform apps and win back mobile.
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Using Dioxus with Rust to build performant single-page apps
While we took an in-depth look at Dioxus in this tutorial, there is still so much to learn. Luckily, Dioxus provides detailed documentation with references and cookbooks to guide developers. Make sure you check it out, and feel free to comment below with any questions.
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Package All the Things
You can probably imagine the challenges of integrating such a system in a robust way that does a good job and improves on the status quo. We felt like the Tauri implementation worked well for Tauri apps. But there’s a problem: it was so tightly coupled to Tauri that the work couldn’t be enjoyed by other projects (not even the ones like Dioxus who were using Tauri’s underlying technology of Tao + Wry).
- Show HN: Play Euchre with AI Bots
- Projects to contribute to?
- Ask HN: React Native or Flutter for a new app in 2023?
What are some alternatives?
yew - Rust / Wasm framework for creating reliable and efficient web applications
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.
leptos - Build fast web applications with Rust.
sycamore - A library for creating reactive web apps in Rust and WebAssembly
iced - A cross-platform GUI library for Rust, inspired by Elm
Flutter - Flutter makes it easy and fast to build beautiful apps for mobile and beyond
slint - Slint is a declarative GUI toolkit to build native user interfaces for Rust, C++, or JavaScript apps.
rust-yew-realworld-example-app - Exemplary real world app built with Rust + Yew + WebAssembly, by Function Components + Hooks, also supports desktop by Tauri.
egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
flutter_rust_bridge - Flutter/Dart <-> Rust binding generator, feature-rich, but seamless and simple.
axum-live-view - Real-time user experiences with server-rendered HTML
rust-yew-axum-tauri-desktop - Rust + Yew + Axum + Tauri + Tailwindcss, full-stack Rust development for Desktop apps.