Google Test VS doctest

Compare Google Test vs doctest and see what are their differences.

Google Test

GoogleTest - Google Testing and Mocking Framework (by google)

doctest

The fastest feature-rich C++11/14/17/20/23 single-header testing framework (by doctest)
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Google Test doctest
67 19
33,041 5,553
2.6% 1.6%
8.3 0.0
3 days ago about 1 month ago
C++ C++
BSD 3-clause "New" or "Revised" License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Google Test

Posts with mentions or reviews of Google Test. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-11.
  • Creating k-NN with C++ (from Scratch)
    6 projects | dev.to | 11 Jan 2024
    cmake_minimum_required(VERSION 3.5) project(knn_cpp CXX) include(FetchContent) FetchContent_Declare( googletest GIT_REPOSITORY https://github.com/google/googletest.git GIT_TAG release-1.11.0 ) FetchContent_MakeAvailable(googletest) FetchContent_Declare(matplotplusplus GIT_REPOSITORY https://github.com/alandefreitas/matplotplusplus GIT_TAG origin/master) FetchContent_GetProperties(matplotplusplus) if(NOT matplotplusplus_POPULATED) FetchContent_Populate(matplotplusplus) add_subdirectory(${matplotplusplus_SOURCE_DIR} ${matplotplusplus_BINARY_DIR} EXCLUDE_FROM_ALL) endif() function(knn_cpp_test TEST_NAME TEST_SOURCE) add_executable(${TEST_NAME} ${TEST_SOURCE}) target_link_libraries(${TEST_NAME} PUBLIC matplot) aux_source_directory(${CMAKE_CURRENT_SOURCE_DIR}/../lib LIB_SOURCES) target_link_libraries(${TEST_NAME} PRIVATE gtest gtest_main gmock gmock_main) target_include_directories(${TEST_NAME} PRIVATE ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_CURRENT_SOURCE_DIR}/../) target_sources(${TEST_NAME} PRIVATE ${LIB_SOURCES} ) include(GoogleTest) gtest_discover_tests(${TEST_NAME}) endfunction() knn_cpp_test(LinearAlgebraTest la_test.cc) knn_cpp_test(KnnTest knn_test.cc) knn_cpp_test(UtilsTest utils_test.cc)
  • Starting with C
    2 projects | dev.to | 1 Jan 2024
    Okay, time to start unit tests!!! We will use Unity Test Framework to do unit testing. It is one of widely used testing frameworks alongside with Check, Google Test etc. Just downloading source code, and putting it to the project folder is enough to make it work (that is also why it is portable).
  • Just in case: Debian Bookworm comes with a buggy GCC
    1 project | dev.to | 15 Dec 2023
    Updating GCC (it happened to GoogleTest).
  • Automatically run tests, formatters & linters with CI!
    5 projects | dev.to | 15 Nov 2023
    Roy's project uses Google Test, a C++ testing framework. His testing setup is similar to mine as we both keep source files in one directory and tests in another. The key difference is that I can run the tests using the Visual Studios run button. It was fairly easy to write the new tests as there were existing ones that I could reference to check the syntax!
  • C++ Unit Testing Using Google Test - My Experience
    3 projects | dev.to | 12 Nov 2023
    The Google Test Documentation provides a primer for first-time users. The primer introduces some basic concepts and terminology, some of which I've been able to learn for this lab exercise.
  • Basic C++ Unit Testing with GTest, CMake, and Submodules
    2 projects | dev.to | 26 Sep 2023
    > git submodule add https://github.com/google/googletest.git > git submodule update --init --recursive
  • VS code + cmake + gtest?
    1 project | /r/vscode | 3 Sep 2023
    cmake_minimum_required(VERSION 3.14) project(my_project) # GoogleTest requires at least C++14 set(CMAKE_CXX_STANDARD 14) set(CMAKE_CXX_STANDARD_REQUIRED ON) include(FetchContent) FetchContent_Declare( googletest URL https://github.com/google/googletest/archive/03597a01ee50ed33e9dfd640b249b4be3799d395.zip ) # For Windows: Prevent overriding the parent project's compiler/linker settings set(gtest_force_shared_crt ON CACHE BOOL "" FORCE) FetchContent_MakeAvailable(googletest) enable_testing() add_executable( hello_test hello_test.cpp ) target_link_libraries( hello_test GTest::gtest_main ) include(GoogleTest) gtest_discover_tests(hello_test)
  • FetchContent with Multiple URLs
    1 project | /r/cmake | 1 Jun 2023
    FetchContent\_Declare(googletestGIT\_REPOSITORY [[email protected]](mailto:[email protected]):googletest.git [https://github.com/google/googletest.git](https://github.com/google/googletest.git)GIT\_TAG release-1.12.1)FetchContent\_MakeAvailable(googletest)
  • CI/CD pipelines for embedded
    2 projects | /r/embedded | 15 May 2023
    Not sure about CppUnit but I can speak to my previous experience using the googletest framework which compiles your tests to an executable, and since it's a very simple framework we were able to cross-compile and run directly on our device. We just had to hook up a device to the server that was running the CI so it could flash it when needed. That basically meant that our process was:
  • Basic CMake question regarding subdirectories
    2 projects | /r/cpp_questions | 19 Apr 2023

doctest

Posts with mentions or reviews of doctest. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-07.
  • Unit testing tool suggestions
    2 projects | /r/learnprogramming | 7 May 2023
    I have never used "tools" for unit-tests, only web sites that show the results of the tests or code coverage. For C++ I prefer https://github.com/doctest/doctest but most companies I worked for use Catch2.
  • Question about Doctest.h
    1 project | /r/learnprogramming | 5 Feb 2023
    Do the README and tutorial not explain it well enough? It's a framework for automated unit testing.
  • Doctest – C++ Testing Framework
    1 project | news.ycombinator.com | 4 Feb 2023
  • Memory Safety in the D Programming Language (Part 2 of N)
    2 projects | /r/programming | 8 Oct 2022
    This is, honestly, super easy to get going. Nowadays you have a ton of libraries and more-than-decent build systems. With Meson/CMake and Conan/Vcpkg I can set up a project with testing in 3 minutes. Also, I think that at the end of the day you want your tests to live somewhere else. But if you want to embed them, you also have https://github.com/doctest/doctest.
  • how can I improve my connect4 board class?
    1 project | /r/cpp_questions | 28 May 2022
    Write some tests. They can find bugs early and give you confidence that your code works so far. That doesn't have to be anything fancy, e.g. with doctest:
  • Testing framework Catch2 3.0 final released
    3 projects | /r/cpp | 17 May 2022
    Keep in mind https://github.com/doctest/doctest/issues/554. Also, doctest lacks: - Matchers - Data generators - Benchmarking - ...
  • Check if my code meets the requirements?
    1 project | /r/learnprogramming | 30 Mar 2022
    Your requirements can easily simulated on paper (like increase the speed once, twice, ...), then translated to unit-tests with a framework like https://github.com/doctest/doctest.
  • The Lisp Curse
    11 projects | news.ycombinator.com | 25 Mar 2022
    I like working in C++, after a decade of working in Java, Python, Javascript and Clojure, I find working in C++ (which I learned before these other languages) to be quite fun and pleasant, at least with relatively modern C++.

    I've been, on and off, working on a little toy game engine, for a few years. Its a mix of keeping up with C++ advancements, learning various concepts like physically based rendering, and just the fun of crafting a big project, with no constraints other than my time and ability, no deadlines, no expectation of releasing anything. Its cathartic and enjoyable. I really do enjoy it.

    Last September, I got frustrated with something I was working on in a more serious capacity. It was some server software, it responded to HTTP requests, it accessed third party services over HTTP and Websockets, it talked to a Postgres database. Overall it was an event driven system that transformed data and generated actions that would be applied by talking to third party services. The "real" version was written in Clojure and it worked pretty well. I really like Clojure, so all good.

    But because I was frustrated with some things about how it ran and the resources it took up, I wondered what it would be like if I developed a little lean-and-mean version in C++. So I gave it a try as a side project for a few weeks. I used doctest[1] for testing, immer[2] for Clojure-like immutable data structures, [3] lager for Elm-like application state and logic management, Crow[4] for my HTTP server, ASIO[5] and websocketpp[6] for Websockets, cpp-httplib[7] as a HTTP client and PGFE[8] for Postgres, amongst some other little utility libraries. I also wrote it in a Literate Programming style using Entangled[9], which helped me keep everything well documented and explained.

    For the most part, it worked pretty well. Using immer and lager helped keep the logic safe and to the point. The application started and ran very quickly and used very little cpu or memory. However, as the complexity grew, especially when using template heavy libraries like lager, or dealing with complex things like ASIO, it became very frustrating to deal with errors. Template errors even on clang became incomprehensible and segmentation faults when something wasn't quite right became pretty hard to diagnose. I had neither of these problems working on my game engine, but both became issues on this experiment. After a few weeks, I gave up on it. I do think I could have made it work and definitely could go back and simplify some of the decisions I made to make it more manageable, but ultimately, it was more work than I had free time to dedicate to it.

    So my experience was that, yes, you can write high level application logic for HTTP web backends in C++. You can even use tools like immer or lager to make it feel very functional-programming in style and make the application logic really clean. Its not hard to make it run efficiently both in terms of running time and memory usage, certainly when comparing to Clojure or Python. However, I found that over all, it just wasn't as easy or productive as either of those languages and I spent more time fighting the language deficiencies, even with modern C++, than I do when using Clojure or Python.

    I think I would think very long and hard before seriously considering writing a web backend in C++. If I had the time, I'd love to retry the experiment but using Rust, to see how it compares.

    [1] https://github.com/doctest/doctest

    [2] https://github.com/arximboldi/immer

    [3] https://github.com/arximboldi/lager

    [4] https://github.com/CrowCpp/crow

    [5] https://think-async.com/Asio/

    [6] https://www.zaphoyd.com/projects/websocketpp/

    [7] https://github.com/yhirose/cpp-httplib

    [8] https://github.com/dmitigr/pgfe

    [9] https://entangled.github.io/

  • C++17 python like print function
    4 projects | /r/embedded | 9 Mar 2022
    For stuff like this which is very easy to test (very predefined input vs output), I highly suggest using some testing framework. Catch2 is great, but there is also doctest and good ole googletest. If you do this, it would also be a great intro to CI, where you do some plumbing on github or gitlab where every commit causes a build to happen on their servers and run through the unit tests, and if it passes it gets merged into master.
  • How to unit test
    8 projects | /r/cpp_questions | 9 Feb 2022
    doctest is my favorite framework. Really simple to use, header only, supports compile-time tests, lots of features and it works well with cmake.

What are some alternatives?

When comparing Google Test and doctest you can also consider the following projects:

Catch - A modern, C++-native, test framework for unit-tests, TDD and BDD - using C++14, C++17 and later (C++11 support is in v2.x branch, and C++03 on the Catch1.x branch)

Boost.Test - The reference C++ unit testing framework (TDD, xUnit, C++03/11/14/17)

Google Mock

CppUTest - CppUTest unit testing and mocking framework for C/C++

CppUnit - C++ port of JUnit

Unity Test API - Simple Unit Testing for C

benchmark - A microbenchmark support library