golive VS OpenDiablo2

Compare golive vs OpenDiablo2 and see what are their differences.

golive

⚡ Live views for GoLang with reactive HTML over WebSockets 🔌 (by brendonmatos)

OpenDiablo2

An open source re-implementation of Diablo 2 (by OpenDiablo2)
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golive OpenDiablo2
8 15
246 10,063
- -
2.2 8.3
over 1 year ago over 2 years ago
Go Go
MIT License GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

golive

Posts with mentions or reviews of golive. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-11-10.

OpenDiablo2

Posts with mentions or reviews of OpenDiablo2. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-10.

What are some alternatives?

When comparing golive and OpenDiablo2 you can also consider the following projects:

yaegi - Yaegi is Another Elegant Go Interpreter

devilutionX - Diablo build for modern operating systems

go-app - A package to build progressive web apps with Go programming language and WebAssembly.

OpenD2 - A project to open source Diablo 2.

kyoto - Golang SSR-first Frontend Library [Moved to: https://github.com/kyoto-framework/kyoto]

riiablo - Diablo II remade using Java and LibGDX

vecty - Vecty lets you build responsive and dynamic web frontends in Go using WebAssembly, competing with modern web frameworks like React & VueJS.

Diablerie - Diablo 2 reimplementation on unity

space-cloud - Open source Firebase + Heroku to develop, scale and secure serverless apps on Kubernetes

daggerfall-unity - Open source recreation of Daggerfall in the Unity engine

redwood - A highly-configurable, distributed, realtime database that manages a state tree shared among many peers.

OpenRA - Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.