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glog | pub-dev | |
---|---|---|
8 | 357 | |
3,513 | 763 | |
0.4% | 1.3% | |
5.5 | 9.7 | |
15 days ago | 1 day ago | |
Go | Dart | |
Apache License 2.0 | BSD 3-clause "New" or "Revised" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
glog
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Best Logging Library for Golang
I started a poll on r/golang with these four candidates, but also came to know about glog which was a go port of a C++ project by Google. I used that option in the poll conducted on LinkedIn.
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Have you replaced Sirupsen/logrus, and if so, with what?
Other than print and formatted print to stdout and stderr, what more do you need? I adapted much of the glog rationale into a logging wrapper. Allowing many thousands of unneeded lines from Logrus to be avoided. https://github.com/golang/glog
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what go logging pkg that output/hides logs according to verbosity -v flag ?
check out glog, it supports flags out out the box
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Backdooring Rust crates for fun and profit
By globals, I mean global resources outside of the codes namespace. It may not even be a resource in the process, such as a log file or temporary directory or a database. If you have two versions of a crate in their completely separate worlds, and call both of their init_logging() functions to log to a file specified by an environment variable, things are likely to go pear shaped when they stomp over each others log file.
I'm a Rust novice, but the example I tripped over in Go was https://github.com/golang/glog. It has a module level init() initialization routine that makes calls to the stdlib flags package, manipulating the default command line flags (a global resource). If you ended up with multiple versions of glog via transient dependencies, your program would panic on startup as the second version's init() would make calls only allowed to be called once. Rust thankfully avoids this particular one by requiring initialization to be called by main() (apart from the hack described in the article).
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Lumber: A simple and pretty logger for Golang
There is no better way than looking at your older brothers and learning from them: stdlib log, glog, logrus, zerolog, log15 (eth fork)...
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simple logging module for Go - Glog
Also glog is the name of Google logging library which is confusing. https://github.com/golang/glog
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Simple leveled logging solution
the 5th hit looks like something made 6-8 yrs ago which would have worked: https://github.com/golang/glog
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can someone review my code?
Read similar repos, compare, learn: https://github.com/rs/zerolog https://christine.website/blog/ln-the-natural-logger-2020-10-17 https://github.com/sirupsen/logrus https://github.com/golang/glog https://github.com/nikandfor/tlog (this one is mine)
pub-dev
- Desenvolvendo um widget de upload com Flutter 🩵
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Build a Video Chat App with ConnectyCube Flutter SDK
where x.x.x is a latest version of the connectycube_sdk on pub.dev repository.
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10 Useful websites for flutter developers!
Link: pub.dev
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Are referenced packages compiled ?
I was trying to find out if a package that we create internally or pull from pub.dev is compiled and just added into the app or compiled and optimized when consumed by the app ?
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Is it safe?
I've never actually submitted anything to pub.dev and I'm not even sure what's involved.
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Flet is "The fastest way to build Flutter apps in Python" - it's not :(
Flutter is known for its reach ecosystem and availability of many high-quality libraries. There're over 38000 packages at pub.dev and none of those e are available to build UI in Flet.
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How would one go about implementing this into a FlutterFlow project?
I checked on pub.dev just in case, and it appears that you can do some interop with js already. So try this instead.
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Searching for the right tool for a text editing desktop app.
So, does Flutter provides what I need? Some functionalitty for checking word spelling with different languages would be really nice too. I found some HTMLs editors on the pub.dev. Some seems very nice, but I don't know about the red squiggle and that's important for me. I am no pro programmer, so it would be hard to me to implement this by myself. I'm looking at Qt as well, but the licensing seems a bit restrictive.
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Get notified when your pub dependancies have been updated
There is a lot of clicking around and typing to get info on updates to pub.dev dependancies you use in your flutter apps, so I built a flutter webapp to make it easier
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So, I published my first Flutter game. Here is a brief retrospective for myself and newbies like me.
Flutter is quite mature and handy, but the libraries sometimes are not as cool as advertised on pub.dev. Be careful while adding them, and PLEASE never add more than one library to pubspec at once. You'll regret it, I promise :)
What are some alternatives?
zax - Zap logger with context
serverpod - Serverpod is a next-generation app and web server, explicitly built for the Flutter and Dart ecosystem.
logrus - Structured, pluggable logging for Go.
Flutter-HTML-Editor - A lightweight HTML-Richtext editor for Flutter
zap - Blazing fast, structured, leveled logging in Go.
awesome-kotlin - A curated list of awesome Kotlin related stuff Inspired by awesome-java.
slog
flutter-examples - This repository contains the Syncfusion Flutter UI widgets examples and the guide to use them.
zerolog - Zero Allocation JSON Logger
get_it - Get It - Simple direct Service Locator that allows to decouple the interface from a concrete implementation and to access the concrete implementation from everywhere in your App. Maintainer: @escamoteur
xlog - xlog is a logger for net/context aware HTTP applications
Free-RASP-Community - SDK providing app protection and threat monitoring for mobile devices, available for Flutter, Cordova, Android and iOS.