Godot
Visual Studio Code
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Godot | Visual Studio Code | |
---|---|---|
2,742 | 2,831 | |
82,940 | 157,893 | |
2.1% | 0.9% | |
10.0 | 10.0 | |
about 15 hours ago | 4 days ago | |
C++ | TypeScript | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Godot
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Name it Better (ideas for making more informative names)
Here's an example file tree from a part of the Godot game engine source code.
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Ask HN: Yo wants to build a game, I'm lost. What can I do?
Godot [1] is a very nice game engine. There's a game on Itch.io that teaches the scripting language it uses [2], and a ton of great tutorials on YouTube for beginners and experts alike.
- Show HN: GodotOS: A Fake Operating System Interface Made in the Godot Engine
- Unity Software cutting 25% of staff in 'company reset' continuation
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Show HN: Mutable.ai – Turn your codebase into a Wiki
The Bitcoin and Mastadon links don't seem to be working! (wiki not found)
Would love to see this for Godot (https://github.com/godotengine/godot). Maybe Maplibre too (https://github.com/maplibre/maplibre-native)!
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My thought on different engines
Godot Engine is a free and open-source game engine. The story started as an in-house engine of an Argentinian studio in 2007, and since 2014, it's been a community-driven project with a lot of contributors.
- How do "feature flags work"
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Duplicated Enemies all respond to a signal belonging to a different instance of that enemy.
I think this is the PR.
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no cell on microbe stage
Thrive is starting. Log output (due to buffering this is likely not in real time): Godot Engine v3.5.stable.mono.thrive.d2ad79a40 - https://godotengine.org OpenGL ES 3.0 Renderer: GeForce GT 710/PCIe/SSE2 Async. shader compilation: OFF
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Renaming 2 files destroyed my project
Same thing happened to me multiple times, it's been a known bug for a long while, sadly: https://github.com/godotengine/godot/issues/76380
Visual Studio Code
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"Just Start!" - A double-edged sword.
I was doing it all wrong, designing and developing on the fly, using the same tool - VScode; Making one step forward and ten back when I mess up with good code while trying to get rid of the bad. I had gotten away with it for three pages, but it had finally caught up with me.
- Zed Multibuffers not planned for VSCode
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TypeScript Development Set Up for VSCode
VSCode
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GETTING STARTED WITH FLUTTER
IDE: Many IDES can be used with Flutter but the two most common ones are; Android Studio and Visual Studio Code (VS code). We will work through the setup of VS Code in this article. To download VS Code, just click on Visual Studio Code if you are on Windows or Visual Studio Code for iOS
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Show HN: VSCode drains MacBook Pro (M2) battery in 2hrs
Excellent!
FWIW, here's the link to troubleshooting vs code performance issues from the project's GitHub Wiki:
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A Guide to Parsing CSV Files in Go
IDE of choice (e.g. Visual Studio Code)
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How to Develop a User Data Storage Registration Form Using Python.
When working in Visual Studio Code (VS Code), start by creating a new Python file for your registration form project. It's helpful to have separate files for different parts of your project.
- Help needed in setting up an IDE on Windows 10
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Qilin: A Starter Project Template For Every Open Source Project
TIP: Depending on the length of your README, including a table of contents here would be a great addition. You can do this manually, or if you are using VSCode, you can add a TOC that automatically updates as you edit the file using the Markdown All-In-One plugin.
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What is VSCodium ? Better than VS code ?
https://github.com/Microsoft/vscode/issues/60#issuecomment-161792005
What are some alternatives?
bevy - A refreshingly simple data-driven game engine built in Rust
thonny - Python IDE for beginners
o3de - Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
reactide - Reactide is the first dedicated IDE for React web application development.
Cocos2d - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
Spyder - Official repository for Spyder - The Scientific Python Development Environment
GDevelop - :video_game: Open-source, cross-platform game engine designed to be used by everyone.
doom-emacs - An Emacs framework for the stubborn martian hacker [Moved to: https://github.com/doomemacs/doomemacs]
Panda3D - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
KDevelop - Cross-platform IDE for C, C++, Python, QML/JavaScript and PHP
ursina - A game engine powered by python and panda3d.
vscodium - binary releases of VS Code without MS branding/telemetry/licensing