Godot VS Bullet

Compare Godot vs Bullet and see what are their differences.

Bullet

Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc. (by bulletphysics)
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Godot Bullet
2,742 41
82,940 11,886
2.1% 2.0%
10.0 3.4
4 days ago 11 days ago
C++ C++
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Godot

Posts with mentions or reviews of Godot. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-02.

Bullet

Posts with mentions or reviews of Bullet. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-17.

What are some alternatives?

When comparing Godot and Bullet you can also consider the following projects:

bevy - A refreshingly simple data-driven game engine built in Rust

PhysX - NVIDIA PhysX SDK

o3de - Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.

Box2D - Box2D is a 2D physics engine for games

Cocos2d - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.

CHRONO - High-performance C++ library for multiphysics and multibody dynamics simulations

GDevelop - :video_game: Open-source, cross-platform game engine designed to be used by everyone.

Newton Dynamics - Newton Dynamics is an integrated solution for real time simulation of physics environments.

Panda3D - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU

ODE

ursina - A game engine powered by python and panda3d.

mujoco - Multi-Joint dynamics with Contact. A general purpose physics simulator.