godot-proposals VS Unofficial-Godot-Engine-Raspberry-Pi

Compare godot-proposals vs Unofficial-Godot-Engine-Raspberry-Pi and see what are their differences.

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godot-proposals Unofficial-Godot-Engine-Raspberry-Pi
610 39
1,024 275
1.8% -
2.7 0.8
6 months ago about 1 year ago
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

godot-proposals

Posts with mentions or reviews of godot-proposals. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-12.

Unofficial-Godot-Engine-Raspberry-Pi

Posts with mentions or reviews of Unofficial-Godot-Engine-Raspberry-Pi. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-03.

What are some alternatives?

When comparing godot-proposals and Unofficial-Godot-Engine-Raspberry-Pi you can also consider the following projects:

o3de - Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.

frt - A Godot "platform" targeting single board computers.

godex - Godex is a Godot Engine ECS library.

itchio-godot-scraper - A scraper for Godot games hosted on https://itch.io.

Godot - Godot Engine – Multi-platform 2D and 3D game engine

Godot-Mixing-Desk - A complete audio solution for Godot 3.3.x, making procedural sound and adaptive/procedural music possible with a few nodes and a couple lines of code.

godot-fsharp-tools - A Godot Engine plugin to simplify using F# through the C# Mono language.

kompute - General purpose GPU compute framework built on Vulkan to support 1000s of cross vendor graphics cards (AMD, Qualcomm, NVIDIA & friends). Blazing fast, mobile-enabled, asynchronous and optimized for advanced GPU data processing usecases. Backed by the Linux Foundation.

Godot_ARMory - A script to help build Godot Game Engine 4.0 on ARM Linux machines.

openseeface-gd - A GUI for running OpenSeeFace.

wasm3_dino_rpi_pico - WebAssembly Dino game for PPi Pico