godot-ios-att
godot-facebook
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godot-ios-att | godot-facebook | |
---|---|---|
1 | 2 | |
11 | 80 | |
- | - | |
0.0 | 0.0 | |
over 2 years ago | over 2 years ago | |
Python | Java | |
MIT License | MIT License |
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godot-ios-att
godot-facebook
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Framework recommondation for highscore list, game cloud saving and push notifications
to make 2) and 3) cross-platform most games use facebook integration. But it doesn't look like the godot addon seems to support cloud saves from what I can see (https://github.com/DrMoriarty/godot-facebook)
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AdMob alternatives?
I found few more but I have not tried these. FAN - https://github.com/DrMoriarty/godot-facebook Check this link. It has many alternatives like Tapdaq, Adcolony etc. if you scroll down. https://github.com/DrMoriarty?tab=repositories If you need help with Appodeal let me know as I was able to get it to work. Appodeal requires GDPR consent screen. Make sure that you are entering your details correctly when you sign up for AdMob. But alternatives will also be good. Initially it requires time to get the plugins to work. Use FAN (with mediation) if possible. AdMob advantage is that it does not require GDPR consent screen and the plugin is easy to use.
What are some alternatives?
godot-appodeal-android-plugin - Appodeal Android SDK for Godot
GodotFAN - Facebook Audience Network Ad module for godot
godot-local-notification - Godot module for local notifications (android and iOS)
Godot-Android-Text-to-Speech - Godot Android Text to Speech plugin for Godot Engine 3.4 or higher
godot_ios_plugin_template - Godot iOS plugin template with Swift and NativeLib support.
godot-gdscript-obfuscator - Start of the work to obfuscate GDscript
Godot-GooglePlay-InApp-Review - Godot Google Play In-App Review plugin for Godot Engine 3.4 or higher
GodotFirebase - Implementations of Firebase for Godot using GDScript
gdscript-docs-maker - Create documentation and class references from your Godot GDScript code
PGSGP - Play Games Services plugin for Godot Game Engine - Android