godot-haskell VS obelisk

Compare godot-haskell vs obelisk and see what are their differences.

godot-haskell

Haskell bindings for GdNative (by SimulaVR)

obelisk

Functional reactive web and mobile applications, with batteries included. (by obsidiansystems)
Our great sponsors
  • SonarQube - Static code analysis for 29 languages.
  • Scout APM - Less time debugging, more time building
  • SaaSHub - Software Alternatives and Reviews
godot-haskell obelisk
5 13
124 739
1.6% 1.8%
4.1 5.4
about 1 month ago 9 days ago
Haskell Haskell
BSD 3-clause "New" or "Revised" License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

godot-haskell

Posts with mentions or reviews of godot-haskell. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-03-06.

obelisk

Posts with mentions or reviews of obelisk. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-03-06.

What are some alternatives?

When comparing godot-haskell and obelisk you can also consider the following projects:

reflex-platform - A curated package set and set of tools that let you build Haskell packages so they can run on a variety of platforms. reflex-platform is built on top of the nix package manager.

reflex-native - Framework for writing fully native apps using Reflex, a Functional Reactive Programming library for Haskell.

vscode-ghc-simple - Simple GHC (Haskell) integration for VSCode

Godot - Godot Engine – Multi-platform 2D and 3D game engine

reflex - Interactive programs without callbacks or side-effects. Functional Reactive Programming (FRP) uses composable events and time-varying values to describe interactive systems as pure functions. Just like other pure functional code, functional reactive code is easier to get right on the first try, maintain, and reuse.

nix - Nix, the purely functional package manager

apecs-gloss-starter

oidc-client - OpenID Connect 1.0 client (RP) library for Haskell

miso - :ramen: A tasty Haskell front-end framework

api-rpc-factom - Haskell JSON-RPC client for the Factom protocol

reflex-dom - Web applications without callbacks or side-effects. Reflex-DOM brings the power of functional reactive programming (FRP) to the web. Build HTML and other Document Object Model (DOM) data with a pure functional interface.

Elm - Compiler for Elm, a functional language for reliable webapps.