godot-docs VS Nim

Compare godot-docs vs Nim and see what are their differences.

godot-docs

Godot Engine official documentation (by godotengine)

Nim

Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority). (by nim-lang)
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godot-docs Nim
48 97
1,510 12,153
3.4% 2.4%
9.6 9.9
5 days ago 5 days ago
reStructuredText Nim
GNU General Public License v3.0 or later GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

godot-docs

Posts with mentions or reviews of godot-docs. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-11-23.

Nim

Posts with mentions or reviews of Nim. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-11-23.

What are some alternatives?

When comparing godot-docs and Nim you can also consider the following projects:

zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.

go - The Go programming language

haxe - Haxe - The Cross-Platform Toolkit

rust - Empowering everyone to build reliable and efficient software.

rust - Rust for the xtensa architecture. Built in targets for the ESP32 and ESP8266

NumPy - The fundamental package for scientific computing with Python.

crystal - The Crystal Programming Language

ffmpeg.wasm - FFmpeg for browser and node, powered by WebAssembly

Godot-Mixing-Desk - A complete audio solution for Godot 3.3.x, making procedural sound and adaptive/procedural music possible with a few nodes and a couple lines of code.

Godot - Godot Engine – Multi-platform 2D and 3D game engine

node - Node.js JavaScript runtime :sparkles::turtle::rocket::sparkles:

nimterop - Nimterop is a Nim package that aims to make C/C++ interop seamless