|8 months ago||21 days ago|
|MIT License||BSD 3-clause "New" or "Revised" License|
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Playing video in a Golang game
4 projects | dev.to | 3 Jan 2021
Now we need to obtain frames from the video stream of the file. goav provides an example code on how to do that. To make it work with Pixel game library, we need to set the frame decoding format to avcodec.AV_PIX_FMT_RGBA which is used by Pixel.
We haven't tracked posts mentioning M3U8 yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
go-mpd - Go library for parsing and generating MPEG-DASH Media Presentation Description (MPD) files
Vnc2Video - A fully featured VNC client written in golang
Pion WebRTC - Pure Go implementation of the WebRTC API
gmf - Go Media Framework
go-astisub - Manipulate subtitles in GO (.srt, .ssa/.ass, .stl, .ttml, .vtt (webvtt), teletext, etc.)
gst - Go bindings for GStreamer (retired: currently I don't use/develop this package)
v4l - Facade to the Video4Linux video capture interface.
go-libav - Go language bindings for ffmpeg libraries
libvlc-go - Go bindings for libVLC and high-level media player interface