Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Playing video in a Golang game
4 projects | dev.to | 3 Jan 2021
Now we need to obtain frames from the video stream of the file. goav provides an example code on how to do that. To make it work with Pixel game library, we need to set the frame decoding format to avcodec.AV_PIX_FMT_RGBA which is used by Pixel.
Golang native media compression library
4 projects | reddit.com/r/golang | 25 Nov 2021
there is only one libav binding that's actively maintained github.com/3d0c/gmf and it leaks memory... a lot. ffmpeg is the right tool for video transcoding but a library that wraps the ffmpeg cli or using os/exec to call it directly will work better.
What are some alternatives?
Vnc2Video - A fully featured VNC client written in golang
M3U8 - Parser and generator of M3U8-playlists for Apple HLS. Library for Go language. :cinema:
Pion WebRTC - Pure Go implementation of the WebRTC API
go-libav - Go language bindings for ffmpeg libraries
gst - Go bindings for GStreamer (retired: currently I don't use/develop this package)
go-astisub - Manipulate subtitles in GO (.srt, .ssa/.ass, .stl, .ttml, .vtt (webvtt), teletext, etc.)
v4l - Facade to the Video4Linux video capture interface.
libvlc-go - Go bindings for libVLC and high-level media player interface
go-mpd - Go library for parsing and generating MPEG-DASH Media Presentation Description (MPD) files