go101
swift-evolution
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go101 | swift-evolution | |
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41 | 124 | |
5,382 | 15,003 | |
- | 0.8% | |
7.2 | 9.7 | |
11 days ago | 6 days ago | |
HTML | Markdown | |
GNU General Public License v3.0 or later | Apache License 2.0 |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
go101
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The Journey Ahead: My 6-Month Plan to Master GoLang
Go101: An in-depth guide that explores Go's internals, perfect for understanding the language at a deeper level.
- All books in Go 101 series have been updated to Go 1.21
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Deconstructing Go Type Parameters
Go101 is a jewel of a resource. It’s a spec written by an impartial observer not worried about trying to make golang look good but instead giving you the understanding to avoid all the edge cases
https://go101.org/
- How to learn go from zero?
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Perfect Golang learning roadmap
How about this: https://go101.org/ might help :)
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Resources for an experienced programmer wanting to learn Go
Go 101 books, which cover every corner of the language itself (syntax, semantics, compiler and runtime implementation) and make more detailed explanations than the official docs in several points. (Author here)
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Golang string concatenation performance comparison
Sometimes, reality and theory are not consistent: https://github.com/go101/go101/blob/master/pages/optimizations/code/4-string-and-byte-slice/concat-with-stack-byte-slice_test.go
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Language specification or just a detailed book on the internals (focused on usage rather than compiler creation)?
How about go 101 ?
- I know JavaScript and looking for Go learning resource
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Senior engineer here trying to pick up Go for jobs. What resources can you recommend me to cover as much ground as possible
https://go101.org/ - read this.
swift-evolution
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Byte-Sized Swift: Building Tiny Games for the Playdate
[A Vision for Embedded Swift](https://github.com/apple/swift-evolution/blob/main/visions/e...) has the details on this new build mode and is quite interesting.
> Effectively, there will be two bottom layers of Swift, and the lower one, “non-allocating” Embedded Swift, will necessarily be a more restricted compilation mode (e.g. classes will be disallowed as they fundamentally require heap allocations) and likely to be used only in very specialized use cases. “Allocating” Embedded Swift should allow classes and other language facilities that rely on the heap (e.g. indirect enums).
Also, this seems to maybe hint at the Swift runtime eventually being reimplemented in non-allocating Embedded Swift rather than the C++ (?) that it uses now:
> The Swift runtime APIs will be provided as an implementation that’s optimized for small codesize and will be available as a static library in the toolchain for common CPU architectures. Interestingly, it’s possible to write that implementation in “non-allocating” Baremetal Swift.
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Borrow Checking Without Lifetimes
I may be out of my depth here as I've only casually used Rust, but this seems similar to Swift's proposed lifetime dependencies[1]. They're not in the type system formally so maybe they're closer to poloneius work
[1]: https://github.com/apple/swift-evolution/blob/3055becc53a3c3...
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Functional Ownership Through Fractional Uniqueness
Swift recently adopted a region-based approach for safe concurrency that builds on Milano et al’s ideas: https://github.com/apple/swift-evolution/blob/main/proposals...
- Swift-evolution/proposals/0373-vars-without-limits-in-result-builders.md
- The Swift proposal that removed the ++ and –- operators (2017)
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Crafting Self-Evident Code with D
No, it's not. Refcounting CAN be a garbage collection algorithm, but in Swift it's deterministic and done at compile time. Not to mention recently added support for non-copyable types that enforces unique ownership: https://github.com/apple/swift-evolution/blob/main/proposals...
- Statically link Swift runtime libraries by default on supported platforms
- (5.9) What is the point of a SerialExecutor that can silently re-order jobs?
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Mac shipments grow 10%, as all major PC brands see downturns.
You can stackallocate buffers with unsafe Swift but it's not exactly fun to use. https://github.com/apple/swift-evolution/blob/main/proposals/0322-temporary-buffers.md
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Can someone explain how Task really works in terms of threads (I couldnt ask all the questions with the swift team today)?
If the docs do not suffice, read the concurrency proposals of Swift Evolution. The authors describe the semantics in a very detailed way there.
What are some alternatives?
go - The Go programming language
compose-multiplatform - Compose Multiplatform, a modern UI framework for Kotlin that makes building performant and beautiful user interfaces easy and enjoyable.
rustig - A tool to detect code paths leading to Rust's panic handler
foundationdb - FoundationDB - the open source, distributed, transactional key-value store
go-perfbook - Thoughts on Go performance optimization
kotlinx-datetime - KotlinX multiplatform date/time library
gopl.io - Example programs from "The Go Programming Language"
okio - A modern I/O library for Android, Java, and Kotlin Multiplatform.
mangagram - A Telegram bot for new manga chapter alerts. Search for your favorite titles and subscribed to them for alerts.
PeopleInSpace - Kotlin Multiplatform project with SwiftUI, Jetpack Compose, Compose for Wear, Compose for Desktop, Compose for Web and Kotlin/JS + React clients along with Ktor backend.
go-sumtype - A simple utility for running exhaustiveness checks on Go "sum types."
swift-algorithms - Commonly used sequence and collection algorithms for Swift