go-webgpu VS learn-wgpu

Compare go-webgpu vs learn-wgpu and see what are their differences.

go-webgpu

Go bindings for WebGPU, a safe & cross-platform GPU abstraction (by rajveermalviya)
Our great sponsors
  • WorkOS - The modern identity platform for B2B SaaS
  • InfluxDB - Power Real-Time Data Analytics at Scale
  • SaaSHub - Software Alternatives and Reviews
go-webgpu learn-wgpu
2 75
127 1,378
- -
5.8 8.0
9 months ago 14 days ago
Go Rust
Apache License 2.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

go-webgpu

Posts with mentions or reviews of go-webgpu. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-28.

learn-wgpu

Posts with mentions or reviews of learn-wgpu. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-19.

What are some alternatives?

When comparing go-webgpu and learn-wgpu you can also consider the following projects:

wgpu-native - Native WebGPU implementation based on wgpu-core

ash - Vulkan bindings for Rust

fauxgl - Software-only 3D renderer written in Go.

glium - Safe OpenGL wrapper for the Rust language.

glfw - Go bindings for GLFW 3

SDL - Simple Directmedia Layer

go-bgfx - bgfx for Go

winit - Window handling library in pure Rust

go-sdl2 - SDL2 binding for Go

egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native

vulkan - Vulkan API bindings for Go programming language

wgsl-mode - Emacs syntax highlighting for the WebGPU Shading Language (WGSL)