go-webgpu
Go bindings for WebGPU, a safe & cross-platform GPU abstraction (by rajveermalviya)
fauxgl
Software-only 3D renderer written in Go. (by fogleman)
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go-webgpu | fauxgl | |
---|---|---|
2 | 2 | |
127 | 845 | |
- | - | |
5.8 | 0.0 | |
9 months ago | about 1 year ago | |
Go | Go | |
Apache License 2.0 | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
go-webgpu
Posts with mentions or reviews of go-webgpu.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-08-28.
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3D graphics library
You can check out go-webgpu.
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Go bindings for WebGPU
go-webgpu provides binding for wgpu-native (a safe and portable GPU abstraction in Rust, implementing WebGPU API).
fauxgl
Posts with mentions or reviews of fauxgl.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-08-28.
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3D graphics library
there's https://github.com/fogleman/fauxgl, it's pretty fast, although it hasn't been updated in two years or so.
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Very simple 3D Rendering libraries?
Something similar to https://github.com/fogleman/fauxgl but in rust.
What are some alternatives?
When comparing go-webgpu and fauxgl you can also consider the following projects:
wgpu-native - Native WebGPU implementation based on wgpu-core
glfw - Go bindings for GLFW 3
Vulkan - Examples and demos for the new Vulkan API
go-bgfx - bgfx for Go
vulkan - Vulkan API bindings for Go programming language
go-sdl2 - SDL2 binding for Go
go-webgpu-examples
raylib-go - Go bindings for raylib, a simple and easy-to-use library to enjoy videogames programming.