go-webgpu-examples VS learn-wgpu

Compare go-webgpu-examples vs learn-wgpu and see what are their differences.

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go-webgpu-examples learn-wgpu
2 75
25 1,382
- -
3.4 8.0
9 months ago 20 days ago
Go Rust
Apache License 2.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

go-webgpu-examples

Posts with mentions or reviews of go-webgpu-examples. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-28.
  • My first Go program: spinning 3d wireframe cube
    1 project | /r/golang | 18 Apr 2023
  • 3D graphics library
    10 projects | /r/golang | 28 Aug 2022
    If you decide to go with it and want to learn it I would recommend you to refer https://sotrh.github.io/learn-wgpu/ and refer to Go code for the tutorials here https://github.com/rajveermalviya/go-webgpu-examples/tree/main/learn-wgpu/beginner (WIP, I am in the process of making complete doc)

learn-wgpu

Posts with mentions or reviews of learn-wgpu. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-19.

What are some alternatives?

When comparing go-webgpu-examples and learn-wgpu you can also consider the following projects:

glfw - Go bindings for GLFW 3

ash - Vulkan bindings for Rust

go-webgpu - Go bindings for WebGPU, a safe & cross-platform GPU abstraction

glium - Safe OpenGL wrapper for the Rust language.

raylib-go - Go bindings for raylib, a simple and easy-to-use library to enjoy videogames programming.

SDL - Simple Directmedia Layer

go-sdl2 - SDL2 binding for Go

winit - Window handling library in pure Rust

fauxgl - Software-only 3D renderer written in Go.

egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native

vulkan - Vulkan API bindings for Go programming language

wgsl-mode - Emacs syntax highlighting for the WebGPU Shading Language (WGSL)