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go-sdl2 | Leaf | |
---|---|---|
3 | 1 | |
2,119 | 5,063 | |
1.8% | - | |
6.9 | 0.0 | |
3 days ago | over 1 year ago | |
C | Go | |
BSD 3-clause "New" or "Revised" License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
go-sdl2
- C Port of Ken Thompson's Space Travel
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"Dr. Kobushi’s Labyrinthine Laboratory" powered by Ebitengine has been released on Steam
An even simpler option (not a full engine) is using SDL2 bindings.
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3D graphics library
Fair enough! There are Go bindings for sdl here, and bindings for RayLib here. Beyond that, everything go game-related that I know of is a game engine.
Leaf
We haven't tracked posts mentioning Leaf yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
raylib-go - Go bindings for raylib, a simple and easy-to-use library to enjoy videogames programming.
Ebiten - Ebitengine - A dead simple 2D game engine for Go
nano - Lightweight, facility, high performance golang based game server framework
pufferpanel - PufferPanel is an open source game server management panel, designed for both small networks and personal use
Pixel - A hand-crafted 2D game library in Go
goworld - Scalable Distributed Game Server Engine with Hot Swapping in Golang
engo - Engo is an open-source 2D game engine written in Go.
Pitaya - Scalable game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK.
gonet - A Game Server Skeleton in golang.
Pygame - 🐍🎮 pygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL.