go-sdl2
fauxgl
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go-sdl2 | fauxgl | |
---|---|---|
3 | 2 | |
2,119 | 843 | |
1.8% | - | |
6.9 | 0.0 | |
3 days ago | 12 months ago | |
C | Go | |
BSD 3-clause "New" or "Revised" License | MIT License |
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go-sdl2
- C Port of Ken Thompson's Space Travel
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"Dr. Kobushi’s Labyrinthine Laboratory" powered by Ebitengine has been released on Steam
An even simpler option (not a full engine) is using SDL2 bindings.
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3D graphics library
Fair enough! There are Go bindings for sdl here, and bindings for RayLib here. Beyond that, everything go game-related that I know of is a game engine.
fauxgl
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3D graphics library
there's https://github.com/fogleman/fauxgl, it's pretty fast, although it hasn't been updated in two years or so.
What are some alternatives?
raylib-go - Go bindings for raylib, a simple and easy-to-use library to enjoy videogames programming.
Ebiten - Ebitengine - A dead simple 2D game engine for Go
Pixel - A hand-crafted 2D game library in Go
Pygame - 🐍🎮 pygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL.
d3d9 - Direct3D9 wrapper for Go.
go-collada - Go package for working with the Collada file format.
g3n - Go 3D Game Engine (http://g3n.rocks)
Azul3D - Azul3D - A 3D game engine written in Go!
GarageEngine - Game engine written in Go (golang).
Leaf - A game server framework in Go (golang)
glop - Bare-bones osx alternative to sdl
go3d - A performance oriented 2D/3D math package for Go