sciter
quickjspp
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sciter | quickjspp | |
---|---|---|
85 | 6 | |
2,562 | 269 | |
0.2% | - | |
0.0 | 0.0 | |
12 months ago | about 2 years ago | |
C++ | C | |
- | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
sciter
- Show HN: Open Source TailwindCSS UI Components
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Show HN: Dropflow, a CSS layout engine for node or <canvas>
> wondering if css and svg could be used as abstraction over graphics and UI libraries
There's another project called Sciter that uses CSS to target native graphics libraries: https://sciter.com
> I wonder how hard it was to implement css. I've heard it can be pretty complex.
It was hard, but the biggest barrier is the obscurity of the knowledge.
Text layout is the hardest, because working with glyphs and iterating them in reverse for RTL is brain-breaking. And line wrapping gets really complicated. It's also the most obscure because nobody has written down everything you need to know in one place. After I finished block layout early on, I had to stop for a couple of years (only working a few hours a week though) and learn all of the ins, outs, dos, and don'ts around shaping and itemizing text. A lot of that I learned by reading Pango's [1] source code, and a lot I pieced together from Google searches.
But other than that, the W3C specifications cover almost everything. The CSS2 standard [2] is one of the most beautiful things I've ever read. It's internally consistent, concise, and obviously the result of years of deliberation, trial and error. (CSS3 is great, but CSS2 is the bedrock for everything).
[1] https://gitlab.gnome.org/GNOME/pango/
- Ask HN: Fastest cross-platform GUI stack/strategy
- Bringing Back Horizontal Rules in HTML Select Elements
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Immediate Mode GUI Programming
otherwise, if we have only retained mode as in browsers, we will need to modify the DOM heavily and create temporary elements for handles.
[1] https://sciter.com
- This year in Servo: over 1000 pull requests and beyond
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Rusty revenant Servo returns to render once more
I've still never used it but I've long been curious about Sciter:
https://sciter.com
- Ode to the M1
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So you want to write a GUI framework (2021)
These bullet points are exactly what I did in Sciter (https://sciter.com)
- Windowing
-- Tabs
-- Menus
-- Painting
-- Animation
-- Text
-The compositor
-Handling input
-- Pointer input
-- Keyboard input
- Accessibility
- Internationalization and localization
- Cross-platform APIs
- The web view
- Native look and feel
On top of that DOM and CSS implementations to achieve declarative UI. And JS as a languuage behind UI - declarative in some sense way of defining UI behavior.
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Servo, the parallel browser engine written in Rust
I'm not sure if it can support all the libraries but yes it can be used to make desktop apps. Theres also Sciter.
https://sciter.com/
quickjspp
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Alternatives for realtime offline-first JavaScript applications
I think that my Storage implementation that is built-in into JavaScript in QuickJS and Sciter is still unbeatable as an integrated JS Storage solution:
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Sciter, the 5 MB Electron alternative, has switched to JavaScript
"custom version of React he publishes..."
It is not a a custom version of React but rather extension of DOM model by just these:
1. Native JSX support. In Sciter QuickJS was extended to support JSX literals out of the box: https://github.com/c-smile/quickjspp/blob/master/quickjs-jsx...
2. Native methods:
- Element.patch(...JSX expression...) - native VDOM reconciliation implementation.
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Txiki.js: Tiny JavaScript runtime built with QuickJS and libuv
In fact 1.8 Mb is quite a lot for QuickJS.
Whole Sciter engine that includes as QuickJS as HTML/CSS engines is about 6 Mb.
My port of QuickJS [1] that also includes persistent storage (think of MongoDB built into JS) is 736 Kb on Windows.
[1] https://github.com/c-smile/quickjspp
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Mongita is to MongoDB as SQLite is to SQL
I've added built-in persistence to QuickJS: https://github.com/c-smile/quickjspp/blob/master/storage/doc/introduction.md
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Show HN: Svelte NodeGUI, a lightweight Electron alternative with native UI
I might go a little offtopic here. Any plans to integrate https://github.com/c-smile/quickjspp. That way you can target mobile platforms too. QT supports mobiles well
As for desktop only this is great. Great work. Many people are commenting on NodeGUI only. They have forgotten to mention how Svelte also contribytes to saving memory footprint and cpu cycles over other frameworks with a much easier way to write apps. Add a small learning curve to that.
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What's new in ECMAScript 2021
I've added JSX to JS used in Sciter that allowed to have JSX available for Mithril and PReact
What are some alternatives?
webview - Tiny cross-platform webview library for C/C++. Uses WebKit (GTK/Cocoa) and Edge WebView2 (Windows).
hermes - A JavaScript engine optimized for running React Native.
qt - Qt binding for Go (Golang) with support for Windows / macOS / Linux / FreeBSD / Android / iOS / Sailfish OS / Raspberry Pi / AsteroidOS / Ubuntu Touch / JavaScript / WebAssembly
jerryscript - Ultra-lightweight JavaScript engine for the Internet of Things.
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.
svelte-nodegui - Build performant, native and cross-platform desktop applications with native Svelte + powerful CSS-like styling.🚀
flexboard - React component library for re-sizable sidebars
v8-jsi - React Native V8 JSI adapter
RmlUi - RmlUi - The HTML/CSS User Interface library evolved
just - the only javascript runtime to hit no.1 on techempower :fire:
NanoGUI - Minimalistic GUI library for OpenGL
sciter-js-sdk - Sciter.JS - Sciter but with QuickJS on board instead of my TIScript