go-plugin
Yue
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go-plugin | Yue | |
---|---|---|
30 | 8 | |
4,954 | 3,323 | |
1.9% | 2.5% | |
6.7 | 6.8 | |
about 1 month ago | 17 days ago | |
Go | C++ | |
Mozilla Public License 2.0 | GNU Lesser General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
go-plugin
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Show HN: Togomak – declarative pipeline orchestrator based on HCL and Terraform
I am looking forward to a mix of both - I am hoping to add a concept called "operator" which would be a go-plugin [1], just like terraform providers, but build backends. So, someone would be able to, say, write a Slack plugin (in Go, or anything over RPC) which sends a message once a build is complete - like Jenkins/GitHub actions, or just scripts that we can reuse like GitLab CI through `modules`.
Perhaps a new registry where we can push custom modules and providers (operators in this case), I'm curious to know about if we have any existing implementations we could reuse for the registry.
- Show HN: Clace – Platform for secure internal web applications
- Wazero: Zero dependency WebAssembly runtime written in Go
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referencing packages on the internet and using go plugin
I'd recommend looking into a different approach for plugins such as hashicorp/go-plugin (which uses multiple process PIDs and RPC communication between them) or traefik/yaegi (which implements a Go-compatible scripting language that can be interpreted at runtime and which still supports most Go modules).
- Can Go dynamically load library module at runtime?
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Binary packages alternative
You'll never fully protect your code from someone who's dead-set on reverse-engineering it, however, you can use https://github.com/hashicorp/go-plugin or a similar RPC technique, which will let you ship binary plugins and will also be less fragile and janky compared to something made with `-buildmode=plugin`.
- Trying to build Rust Plugin System
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How would you guys support plugins in a Go app? (or any other compiled language for that matter)
The plugin system that hashicorp uses for all their projects works very well. It's essentially a local RPC implementation. https://github.com/hashicorp/go-plugin
- Change go code behaviour at runtime
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Is the documentation for making non-go plugins in the go-plugin repo outdated?
can you try older go-plugin versions? The only major change in v1.4.4 was a bugfix for automtls. https://github.com/hashicorp/go-plugin/blob/master/CHANGELOG.md
Yue
- This year in Servo: over 1000 pull requests and beyond
- Yue: A library for creating native cross-platform GUI apps
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So you want to write a GUI framework (2021)
For a recent project I chose Yue (https://libyue.com/), a cross-platform native widget GUI toolkit with C++, JavaScript/Node.js, and Lua. I've only used the Lua interface and macOS backend, but it has worked quite well, despite the very steep learning curve. This was also my first desktop GUI app, so I had to learn many implicit concepts that weren't obvious from the otherwise extensive documentation.
Yue was also the only option that 1) supported macOS, 2) supported Lua, 3) was sufficiently comprehensive to build a non-toy GUI app, 4) and that I could integrate into my (static) build. I couldn't even get the wxWidgets Lua interfaces to compile, and Qt and Fltk had similar stories, whereas reverse-engineering the baroque Yue build (based on Google's internal build systems) was relatively simple. Yue had some sharp edges, but I was able to work around them whilst patiently waiting for patches and fixes upstream.
Immediate mode interfaces were a non-starter for me. For a non-trivial set of otherwise typical controls and window management you have to implement too much yourself, plus being non-native they not only felt wrong (which admittedly is somewhat subjective; the younger crowd seems to think non-native, immediate mode interfaces look more state-of-the-art), but lacked other interfaces for proper desktop integration, like theme change signaling (i.e. notification that a user switch between light and dark modes in the macOS system settings panel).
All-in-all I would highly recommend Yue.
- WxWidgets 3.2.0 Released
- Yue – A library for creating native cross-platform GUI apps
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Gtk4 Tutorial
I settled for Yue: https://github.com/yue/yue It's been around for several years. The deciding factor for me was that is has well maintained Lua bindings as part of the core project alongside JavaScript (Node.js) and C++.
I didn't have much luck with libui (crashes, missing features, etc), and various immediate mode alternatives just require too many dependencies and other work that made integration too painful. Plus, Lua bindings for all these were always stale. In fact, Lua binding quality is pretty poor all around including for GTK, Qt, WxWidgets, and FLTK.
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Portal Windows for Electron
There are many more JavaScript developers than C++ developers.
Personally I like Yue, a cross-platform native toolkit library: https://github.com/yue/yue But much of project was already using Lua, so Node.js and Electron were never viable solutions.
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What is your “I don't care if this succeeds” project?
A native GUI library https://github.com/yue/yue.
It was a disaster when I announced it on Hacker News, and I got numerous harassments from strangers.
But anyway 2 years since then and I'm still working on it.
What are some alternatives?
wasmer - 🚀 The leading Wasm Runtime supporting WASIX, WASI and Emscripten
Vaca - C++ Win32 wrapper to develop GUI apps
OS-NVR - OS-NVR is a lightweight extensible CCTV system. Mirror of Codeberg.
NanoGUI - Minimalistic GUI library for OpenGL
go-plugin-benchmark - Benchmark comparing the go plugin package to other plugin implementations
libui - Simple and portable (but not inflexible) GUI library in C that uses the native GUI technologies of each platform it supports.
rust - Empowering everyone to build reliable and efficient software.
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
vopono - Run applications through VPN tunnels with temporary network namespaces
sciter - Sciter: the Embeddable HTML/CSS/JS engine for modern UI development
os-nvr
wxWidgets - Cross-Platform C++ GUI Library