go-lua
gopher-lua
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go-lua | gopher-lua | |
---|---|---|
4 | 6 | |
2,893 | 5,957 | |
1.3% | - | |
2.8 | 4.9 | |
4 days ago | 8 days ago | |
Go | Go | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
go-lua
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Jacobin: Minimal JVM written in Go and capable of running Java 17 classes
https://github.com/Shopify/go-lua
Unless you specifically need a JVM either of these will be a much more practical and mature choice for embedded scripting.
Alternatively if you prefer JS then Otto is a good choice:
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Are there any Golang Lua VMs that support snapshotting/serializationi?
Do you know about go-lua? There's a good discussion of various go lua implementations here, including this choice quote:
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Change go code behaviour at runtime
There are lua and Go-script options. My impression is that a few are well accepted but perhaps just a little less widely used than the first two. I cannot speak from personal experience on them. Shopify has a Lua 5.2 port: https://github.com/Shopify/go-lua and I know https://github.com/bitfield/script is one of the Go-like scripting languages, but I think it's more for a shell script replacement than embedding.
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Show HN: LadyLua, batteries-included static Lua 5.1 interpreter
GopherLua [0] is a Lua implementation written in Go, not just a wrapper around the C implementation.
The main alternative seems to be Shopify’s go-lua [1], given that Microsoft’s golua [2] is no longer being developed. The main difference between these three implementations seems to be the supported Lua version - 5.1, 5.2 and 5.3 respectively.
[0] https://github.com/yuin/gopher-lua
gopher-lua
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Jacobin: Minimal JVM written in Go and capable of running Java 17 classes
Not the parent but there are several high quality native (meaning no CGO) Lua implementations for Go and it's a great choice if you want an embedded scripting language:
- Are there any Golang Lua VMs that support snapshotting/serializationi?
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Show HN: Supershields.io – smart, Lua-powered SVG status badges
I'm generally using Visual Studio Code for all my development. Really like it.
I chose https://github.com/yuin/gopher-lua as the Lua engine because it is Golang-based, while the Nginx Lua VM is C, unless I'm mistaken. Using gopher-lua is just easier when I'm working in a Golang project. I only have to work in a single language and dev environment for all the backend work. Makes both development and testing easier.
Moonscript I might have heard of, but I have no experience with it. I did not consider it here, and I would rarely consider any niche scripting language for a solution I want others to use. It just introduces an unnecessary barrier to adoption.
- Lua: Good, Bad, and Ugly Parts
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Show HN: LadyLua, batteries-included static Lua 5.1 interpreter
GopherLua [0] is a Lua implementation written in Go, not just a wrapper around the C implementation.
The main alternative seems to be Shopify’s go-lua [1], given that Microsoft’s golua [2] is no longer being developed. The main difference between these three implementations seems to be the supported Lua version - 5.1, 5.2 and 5.3 respectively.
[0] https://github.com/yuin/gopher-lua
What are some alternatives?
go-php - PHP bindings for the Go programming language (Golang)
golua - Go bindings for Lua C API - in progress
otto - A JavaScript interpreter in Go (golang)
goja - ECMAScript/JavaScript engine in pure Go
tengo - A fast script language for Go
go-python - naive go bindings to the CPython2 C-API
expr - Expression language and expression evaluation for Go [Moved to: https://github.com/expr-lang/expr]