go-flutter
ebitenui
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go-flutter | ebitenui | |
---|---|---|
7 | 16 | |
5,802 | 464 | |
0.5% | 6.0% | |
0.0 | 8.3 | |
13 days ago | 24 days ago | |
Go | Go | |
BSD 3-clause "New" or "Revised" License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
go-flutter
- Is it possible to create a Mobile app in golang??
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Possible to use Go with Flutter?
Did you check out go-flutter?
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Stable and native looking GUI tool for Go?
Flutter is supposed to be mature enough for production apps, and the unofficial Go bindings supposedly work on macOS, Windows, and Linux. I have not tried it, however.
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Use Golang libraries within Flutter desktop application
I understand that there is unofficial https://github.com/go-flutter-desktop/go-flutter
- Benefits of a BaaS for a Flutter app
- How do I get started with the Go Qt binding?
- Go Frontend (react vs Vuejs)
ebitenui
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A common question about how to find repositories to contribute to
I'll just throw this out there. I am building a ui framework for use with ebitengine. It's at 300ish stars and I love when people throw out PRs. If your interested in helping out, feel free to check it out and join the discord: https://github.com/ebitenui/ebitenui
- Release v0.5.4 - TextInput updates!
- EbitenUI v0.5.3 Tooltip updates!
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I want to contribute to open source but don't know where to start
If you're interested I could use help with my library. There are all levels of changes I could use help with from novice engineer to architect level. Feel free to reach out and we can discuss it a bit. https://github.com/ebitenui/ebitenui
- Bug Fixes and Demos!
- EbitenUI v0.5.0 - Cursor Management!
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Roboden - an open-source real-time strategy game written in Go
I've contacted the https://github.com/ebitenui/ebitenui maintainer and we may add the missing bits, so it's easier to make the cross-platform/input-device interfaces.
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Any books/papers/blogs about implementing an UI system for game engines
If you're familiar with Golang you can check this gui system out for ideas. It is very similar to what your suggesting. https://github.com/ebitenui/ebitenui
- EbitenUI - v0.4.2 Released!
- EbitenUI v0.4.0 Released! Refactored Drag and Drop **Breaking Changes**
What are some alternatives?
fyne - Cross platform GUI toolkit in Go inspired by Material Design
gio - Mirror of the Gio main repository (https://git.sr.ht/~eliasnaur/gio)
gosumemory - Cross-Platform memory reader for osu!
tetra3d - Tetra3D is a 3D hybrid software/hardware renderer made for games written in Go with Ebitengine.
ebitengine-bunny-mark - Implementation of a popular graphics benchmark written on Ebitengine.
go-winres - Command line tool for adding Windows resources to executable files
examples - Examples for https://github.com/therecipe/qt
Ebiten - Ebitengine - A dead simple 2D game engine for Go
crt - Minimal terminal emulator for Bubbletea.
flutter-go - flutter 开发者帮助 APP,包含 flutter 常用 140+ 组件的demo 演示与中文文档
roboden-game - An indirect control real-time strategy game about robot colonies