gloss-game VS h2048

Compare gloss-game vs h2048 and see what are their differences.

gloss-game

A convenience wrapper around the Gloss library to make writing games in Haskell even easier (by mchakravarty)

h2048

An Implementation of Game 2048 (by Javran)
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gloss-game h2048
- -
18 14
- -
0.0 0.0
over 3 years ago over 4 years ago
Haskell Haskell
BSD 3-clause "New" or "Revised" License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

gloss-game

Posts with mentions or reviews of gloss-game. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning gloss-game yet.
Tracking mentions began in Dec 2020.

h2048

Posts with mentions or reviews of h2048. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning h2048 yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing gloss-game and h2048 you can also consider the following projects:

tcod-haskell - Haskell bindings to libtcod

hs2048 - :1234: A 2048 game clone in Haskell.

reflex-sdl2 - A minimal host for sdl2 based reflex apps.

breakout - Breakout

tateti-tateti - Meta tic-tac-toe ncurses game.

animate-frames - 🎞️ Sprite frames to spritesheet & metadata

ecstasy - :pill: a GHC.Generics-based entity component system

aeson-tiled - Aeson instances for Tiled map editor types

dice - Simplistic D&D style dice-rolling system.