glmark2
Pigs-In-A-Blanket
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glmark2 | Pigs-In-A-Blanket | |
---|---|---|
1 | 1 | |
393 | 35 | |
3.1% | - | |
5.5 | 0.0 | |
6 days ago | over 2 years ago | |
C | C | |
GNU General Public License v3.0 only | GNU Lesser General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
glmark2
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Good game to benchmark hardware-accelerated 3D performance on old GPU?
Found a good solution: glmark2. Got a score of 83 with the 6800 GT!
Pigs-In-A-Blanket
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Cube getting squashed during rendering
I'm not exactly sure what is causing the strange behaviour. I am utilising the Pigs in a Blanket library for rendering on PS Vita.
What are some alternatives?
glslViewer - Console-based GLSL Sandbox for 2D/3D shaders
PIB-Configuration-Tool - Installer and Configuration Tool for Pigs in a Blanket
kodi-standalone-service - Use systemd to allow for standalone operation of kodi.
VITA-Homebrew-Sorter - A basic PS VITA homebrew application that sorts the application database in your LiveArea.
ffi-overhead - comparing the c ffi (foreign function interface) overhead on various programming languages
8BitVita - Connect 8Bitdo controllers to the PSVita
kms-glsl - CLI that runs OpenGL fragment shaders using the DRM/KMS Linux kernel subsystem
GLFW-OCaml - A GLFW binding for OCaml.
drminfo - Some info / test tools for linux drm drivers (also fbdev).
vitaQuake - Port of Quake for Playstation Vita
GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
rinCheat - Multifunction plugin for PSVITA.