GLFW
linux
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GLFW | linux | |
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78 | 222 | |
12,205 | 855 | |
1.6% | - | |
9.3 | 10.0 | |
4 days ago | 7 days ago | |
C | C | |
zlib License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
GLFW
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macOS 14.4 causes JVM crashes
Minecraft runs on various Javas.
And there's a known issue with an interaction between minecraft, Java, and the video drivers that crashes out and it can be traced back all the way to here: https://github.com/glfw/glfw/issues/1997
It's not fixed.
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Technical Considerations for GUI Toolkits [Discussion]
Window context manager - glfw, sdl
Types of tools for creating a gui (and how those tools approximately work): 1. Utilize the native _graphical interface API_, and depending on the platform, they have specific layers to interface: * Wayland, X11, for Linux * [GDI](https://learn.microsoft.com/en-us/windows/win32/gdi/windows-gdi) for windows * [Quartz](https://en.wikipedia.org/wiki/Quartz\_(graphics\_layer)) for macOS Example - GTK uses [wayland](https://gitlab.gnome.org/GNOME/gtk/-/blob/main/docs/reference/gdk/wayland.md) ([source code](https://gitlab.gnome.org/GNOME/gtk/-/tree/main/gdk/win32)) [X11](https://gitlab.gnome.org/GNOME/gtk/-/blob/main/docs/reference/gdk/x11.md) ([source code](https://gitlab.gnome.org/GNOME/gtk/-/tree/main/gdk/x11)) GDI ([source code](https://gitlab.gnome.org/GNOME/gtk/-/tree/main/gdk/win32)) Quartz ([source code](https://gitlab.gnome.org/GNOME/gtk/-/tree/main/gdk/macos)) [How to use wayland display server](https://bugaevc.gitbooks.io/writing-wayland-clients/content/black-square/the-wayland-client-library.html) (TODO missing "animation" section) 2. Utilize opengl _or other low level graphics api's_ with window context, use GPU to render widgets * Window context manager - [glfw](https://github.com/glfw/glfw), [sdl](https://www.libsdl.org/) * contexts and surfaces, reading input, handling events Example: ImGui, NanoVG, Nuklear, raylib Why? Mainly used for game development, but also good for gui's. _(i haven't seen any examples that uses this method that are used for developing general-use graphical user interfaces.)_
- How to set-up GLFW 3.3.8 with C++ visual studio community 2022?
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Exploring Computer Graphics: Weekly Chronicle #1
GLFW: A library for window creation and managing user input.
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New Vulkan Documentation Website
Not SDL2, but GLFW has something like that under the tests/ directory:
https://github.com/glfw/glfw/blob/master/tests/triangle-vulk...
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LWJGL = SFML vs Allegro vs SDL vs Ogre vs ???
I'm not familiar with LWJGL, my 5 seconds on their website makes me think you might be looking for something like GLFW https://www.glfw.org/ to handle I/O and window creation/management.
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I have spent two whole work days trying to install GLEW
Consider GLFW3 for windowing and GLAD for function loading. I've used this combination myself successfully. Granted, that is "two things" you need, but OTOH it'll work well.
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OpenGL (GLFW and GLAD) not linking with cmake
There is a pattern to it which is usable with every GitHub repository. For example, GLFW v3.3.8 can be fetched from: https://github.com/glfw/glfw/archive/refs/tags/3.3.8.tar.gz
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Help
That is a static or import library for glfw. You need add the path to the directory where this file is located to the "library directories", see: https://www.learncpp.com/cpp-tutorial/a2-using-libraries-with-visual-studio-2005-express/
linux
- A Linux Optimizer Script
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The Linux Scheduler: A Decade of Wasted Cores (2016) [pdf]
Interesting! I've used Linux Mint for the last 5+ years (and am using the Xanmod kernel, which is on 6.6), but have always been Pop OS curious. This increases my curiosity, I may have to give it a go on my laptop.
https://xanmod.org/
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Is Linux Mint good for gaming?
For those on Linux mint you can install the xanmod kernel for improved performance, specifically tailored for gaming on Debian based distros.
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Been thinking of switching to linux but I am a noob
Generally, Arch is the better platform for getting various kernel versions, but there's always stuff like Xanmod which is easy to do in any distro. Worst case, could always use linux-tkg script to build your own kernel - with that kind of hardware it shouldn't take long for the kernel to be built.
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Have any Linux users trialed other distros or do you only stick to Fedora/Arch?
Still a bit of a noob. I haven't heard of that one. Do you mean this: https://xanmod.org/? Is there any stability or compatibility issues that come with it?
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Bottles – Easily run Windows software on Linux
The ArchWiki has some tips that can help tuning your system to squeeze more performance: https://wiki.archlinux.org/title/gaming
This launcher does help too: https://github.com/FeralInteractive/gamemode
On top of that, you can use a patched kernel like: https://xanmod.org/
You can check support status for games here: https://www.protondb.com/
If you run games via Proton with DXVK, you can use the environment variable DXVK_HUD=1 to show a HUD with an FPS meter. Some others prefer mangohud.
Setting your CPU frequency scaling governor and GPU to performance mode also helps.
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535.54 driver breaks kernel
Xanmod Kernel
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Help installing driver of RTL8188GU USB wifi adapter
There are different drivers available but the best way is to install linux kernel 6.3 which has built in support for rtl wifi. I also have similar adapter and had the problem. I recommend xanmod kernel because it is newer and has the needed driver and it is focussed on desktop performance.
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Debian 12 on 13th gen intel laptop?
For Debian : https://xanmod.org
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Downloading AMD driver problem
Alternatively, try the xanmod kernel https://xanmod.org/
What are some alternatives?
SDL - Simple Directmedia Layer
zen-kernel - Zen Patched Kernel Sources
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
linux-tkg - linux-tkg custom kernels
glad - Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.
cacule-cpu-scheduler - The CacULE CPU scheduler is based on interactivity score mechanism. The interactivity score is inspired by the ULE scheduler (FreeBSD scheduler).
Skia - Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.
easyeffects - Limiter, compressor, convolver, equalizer and auto volume and many other plugins for PipeWire applications
OpenSceneGraph - OpenSceneGraph git repository
AutoEq - Automatic headphone equalization from frequency responses
Ogre 3D - scene-oriented, flexible 3D engine (C++, Python, C#, Java)
Ananicy - Ananicy - is Another auto nice daemon, with community rules support (Use pull request please)