GLFW VS volk

Compare GLFW vs volk and see what are their differences.

GLFW

A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input (by glfw)

volk

Meta loader for Vulkan API (by zeux)
Our great sponsors
  • Mergify - Updating dependencies is time-consuming.
  • InfluxDB - Collect and Analyze Billions of Data Points in Real Time
  • SonarLint - Clean code begins in your IDE with SonarLint
GLFW volk
72 8
11,139 1,070
2.0% -
0.0 0.0
15 days ago 4 days ago
C C
zlib License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

GLFW

Posts with mentions or reviews of GLFW. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-05.
  • LWJGL = SFML vs Allegro vs SDL vs Ogre vs ???
    2 projects | /r/opengl | 5 Jul 2023
    I'm not familiar with LWJGL, my 5 seconds on their website makes me think you might be looking for something like GLFW https://www.glfw.org/ to handle I/O and window creation/management.
  • I have spent two whole work days trying to install GLEW
    6 projects | /r/GraphicsProgramming | 3 Jul 2023
    Consider GLFW3 for windowing and GLAD for function loading. I've used this combination myself successfully. Granted, that is "two things" you need, but OTOH it'll work well.
  • OpenGL (GLFW and GLAD) not linking with cmake
    2 projects | /r/cmake | 30 May 2023
    There is a pattern to it which is usable with every GitHub repository. For example, GLFW v3.3.8 can be fetched from: https://github.com/glfw/glfw/archive/refs/tags/3.3.8.tar.gz
    2 projects | /r/cmake | 30 May 2023
    What exactly would I fetch with this method? He's fetching a raylib url, but I don't really see a pattern in it I can follow when fetching glfw. I assume I can use this repository? https://github.com/glfw/glfw
  • Curseforge Minecraft running on M2?
    2 projects | /r/macgaming | 1 Apr 2023
    I'm not sure how to fix it, sorry. I searched for some of the messages and found this bug: . I think overriding the LWJGL library might fix the issue, but I don't see any way to do that with the CurseForge launcher.
  • GLFW has merged proper support for client-side window decorations on Wayland!
    4 projects | /r/linux | 28 Mar 2023
  • Newbie questions about how to start
    2 projects | /r/VoxelGameDev | 21 Feb 2023
    To go multiplatform with OpenGL / Vulkan (harder for a beginner) you can use a simple window library like GLFW and Dear ImGui for UI. I use these for Avoyd, along with a few other libraries.
  • CMake can't find GLEW
    2 projects | /r/learnprogramming | 20 Feb 2023
    cmake_minimum_required(VERSION 3.16) project(P1_PR) add_executable(P1_PR src/main.cpp ) find_package(GLFW QUIET) if(NOT GLFW_FOUND) message(STATUS "GLFW not found, fetching from GitHub...") include(FetchContent) FETCHCONTENT_DECLARE( GLFW GIT_REPOSITORY https://github.com/glfw/glfw/ GIT_TAG 3.3.8 ) FetchContent_GetProperties(GLFW) if (NOT GLFW_POPULATED) set(FETCHCONTENT_QUIET NO) FetchContent_Populate(GLFW) set(BUILD_EXAMPLES OFF CACHE BOOL "" FORCE) set(BUILD_GAMES OFF CACHE BOOL "" FORCE) add_subdirectory(${glfw_SOURCE_DIR} ${glfw_BINARY_DIR}) endif() endif() find_package(GLEW QUIET) if(NOT GLEW_FOUND) message(STATUS "GLEW not found, fetching from GitHub...") include(FetchContent) FETCHCONTENT_DECLARE( GLEW GIT_REPOSITORY https://github.com/Perlmint/glew-cmake GIT_TAG glew-cmake-2.2.0 ) FetchContent_GetProperties(GLEW) if (NOT GLEW_POPULATED) set(FETCHCONTENT_QUIET NO) FetchContent_Populate(GLEW) set(BUILD_EXAMPLES OFF CACHE BOOL "" FORCE) set(BUILD_GAMES OFF CACHE BOOL "" FORCE) add_subdirectory(${glew_SOURCE_DIR} ${glew_BINARY_DIR}) endif() endif() target_include_directories(${PROJECT_NAME} PRIVATE ${GLFW_SOURCE_DIR} PRIVATE ${GLEW_SOURCE_DIR} ) target_link_libraries(${PROJECT_NAME} glfw glew32 opengl32 gdi32 glm ) target_compile_features(${PROJECT_NAME} PRIVATE cxx_std_20)
  • ayuda OpengL
    3 projects | /r/programacion | 2 Jan 2023
  • Cursor scaling on Wayland is not there yet
    4 projects | /r/linux | 11 Dec 2022
    I recently started following the Learn OpenGL tutorial and noticed that when I create a window with GLFW in the Wayland GNOME session the cursor becomes much larger when hovering over the window. This is because a Wayland client is expected to define its own pointer (cursor) and that seems to lead to inconsistencies between implementations. I do not have a problem with CSD being default on Wayland (I even prefer it when done really well, like Telegram Desktop, or any GTK app with GtkHeaderBar) but the cursor switching scale while moving it over surfaces (windows) is much more jarring.

volk

Posts with mentions or reviews of volk. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-25.

What are some alternatives?

When comparing GLFW and volk you can also consider the following projects:

SDL - Simple Directmedia Layer

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

glad - Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.

Skia - Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.

OpenSceneGraph - OpenSceneGraph git repository

Ogre 3D - scene-oriented, flexible 3D engine (C++, Python, C#, Java)

imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

Open-Source Vulkan C++ API - Open-Source Vulkan C++ API

SFML - Simple and Fast Multimedia Library

raylib - A simple and easy-to-use library to enjoy videogames programming

gl4es - GL4ES is a OpenGL 2.1/1.5 to GL ES 2.0/1.1 translation library, with support for Pandora, ODroid, OrangePI, CHIP, Raspberry PI, Android, Emscripten and AmigaOS4.

DirectXTK - The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++