Compare GLFW vs Redis and see what are their differences.


A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input (by glfw)


Redis is an in-memory database that persists on disk. The data model is key-value, but many different kind of values are supported: Strings, Lists, Sets, Sorted Sets, Hashes, Streams, HyperLogLogs, Bitmaps. (by redis)
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GLFW Redis
28 76
8,189 51,452
2.0% 1.2%
8.8 9.8
3 days ago about 13 hours ago
zlib License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.


Posts with mentions or reviews of GLFW. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-09-13.
  • [Handmade Network] How to write better (game) libraries
    Even if someone wants to use VS2008 for game development, it only took me a Google search to find which doesn't have any dependencies and a very permissive licence.
  • how do i include glfw in my code to make a window? | 2021-08-31
  • LibOS – Cross-platform OS features in C++ | 2021-08-23
    You seem to have had a similar impetus as I had 20 years ago when I created GLFW (though with a slightly different focus).
  • Is there a way to get japanese text input in raylib? | 2021-08-23
    Thanks for the detailed explanation. I'm afraid I didn't considered that use case for raylib and it would require some investigation to implement it... but raylib uses internally GLFW for desktop platforms and I've seen there is a related issue: About IME support by the browser, it should be investigated. Feel free to open an issue on raylib GitHub for further investigation!
  • Massive trouble with GLFW header inclusion. Can someone help?
    Looking at the actual code of the .h file, it looks pretty empty, and like it needs some extra files perhaps. For instance, functions are just filled with comments with some random explanations, so they are basically 1 line, which probably does nothing. Here you can take a look yourself on github.
  • Hey, I want start
    I would suggest using GLFW and Glad with C++ and use LearnOpenGL as a refrence
  • Compiling in MacOS M1 Chip (arm64) | 2021-07-22
    Now I read the logs and it seems the issue is with GLFW. I've found this:
  • Opengl(glfw) gears on termux x11 NO ROOT!! | 2021-07-19
    Clone the glfw repositiory - git clone
  • 3D Visualization with C++
    Use to get a window with an OpenGL context.
  • A better way of running Minecraft Without XWayland. Because I REALLY had nothing better to do with my life. (which is where I got some patches from) says there wasn't much upstream interest on merging the patches. But (the fix for the freezing issue) might be a good candidate for merging, though I don't know how GLFW people work, so I cannot comment on if it is properly upstreamable or not.


Posts with mentions or reviews of Redis. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-18.
  • Redis Anti-Patterns Every Developer Should Avoid | 2021-10-19
    Ah, fair enough, that's true. It's written to the AOF before processing the next query (, so I believe you get read-your-writes consistency per node, but I suppose it is technically written afterwards rather than before.
  • Backend Developer Learning Path 2021 | 2021-10-18
  • API Development: The Complete Guide for Building APIs Without Code | 2021-10-13
    First, an API needs a data source. In most cases, this will be a database like MySQL, MongoDB, or Redis (don’t worry if you don’t know what those are, they’re basically just ways that programmers store data), but it could also be something simpler like a text file or spreadsheet. The API’s data source can usually be updated through the API itself, but it might be updated independently if you want your API to be “read-only”.
  • Redis Cluster Re-implemented in Rust | 2021-10-13
    And in the official Redis Cluster, crashing during migration could result in inconsistent slot data among all nodes:
  • Namespacing keys in Kredis | 2021-10-06
    Kredis is a library that provides an abstraction of higher level data structures for Redis. It's really useful and will be included in Rails 7.
  • Why is almost no one is commenting their code? Is there a legitimate reason for not adding comments? | 2021-09-28
    C needs comments more than higher-level languages, so other good examples here include Redis:
  • Beautiful Hackernews UI: Working with Hackernews API in Python (Django) | 2021-09-25
    The application was built on a Linux machine (Pop!_OS 20.04 LTS) with Python 3.8.10, git, and Redis installed. Virtual environment was managed by pipenv though you can opt for other virtual environment tools (requirements.txt is included). Ensure your machine has all these tools to locally run this web application.
  • How to install Redis on your OS of choice? | 2021-09-22
    You can download the source code from the website but in this article, I'm going to use wget to download the source for the stable release.
  • How to install Redis on Windows? | 2021-09-19
  • Autoptimize, Litespeed Cache and WP Cloudflare Super Page Cache in WordPress combined works. But clear cache often messes up site. | 2021-09-18
    You need to be using Redis for the Redis plugin to do anything.

What are some alternatives?

When comparing GLFW and Redis you can also consider the following projects:

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

SDL - Simple Directmedia Layer

Skia - Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.

OpenSceneGraph - OpenSceneGraph git repository

Ogre 3D - scene-oriented, flexible 3D engine (C++, Python, C#, Java)

glad - Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.

LevelDB - LevelDB is a fast key-value storage library written at Google that provides an ordered mapping from string keys to string values.

Open-Source Vulkan C++ API - Open-Source Vulkan C++ API

magnum - Lightweight and modular C++11 graphics middleware for games and data visualization

RabbitMQ - Open source RabbitMQ: core server and tier 1 (built-in) plugins

Riak - Riak is a decentralized datastore from Basho Technologies.

Allegro - The official Allegro 5 git repository. Pull requests welcome!