GLFW VS gl4es

Compare GLFW vs gl4es and see what are their differences.

GLFW

A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input (by glfw)

gl4es

GL4ES is a OpenGL 2.1/1.5 to GL ES 2.0/1.1 translation library, with support for Pandora, ODroid, OrangePI, CHIP, Raspberry PI, Android, Emscripten and AmigaOS4. (by ptitSeb)
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GLFW gl4es
35 1
8,508 448
1.9% -
9.0 7.8
15 days ago 15 days ago
C C
zlib License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

GLFW

Posts with mentions or reviews of GLFW. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-12.

gl4es

Posts with mentions or reviews of gl4es. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-06-28.

What are some alternatives?

When comparing GLFW and gl4es you can also consider the following projects:

SDL - Simple Directmedia Layer

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

glad - Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.

Skia - Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.

Open4Es-Shader-Android - This is a shader can running on Minecraft Java Edition For Phone project which uses GL4ES

OpenSceneGraph - OpenSceneGraph git repository

Ogre 3D - scene-oriented, flexible 3D engine (C++, Python, C#, Java)

Open-Source Vulkan C++ API - Open-Source Vulkan C++ API

magnum - Lightweight and modular C++11 graphics middleware for games and data visualization

raylib - A simple and easy-to-use library to enjoy videogames programming

glbinding - A C++ binding for the OpenGL API, generated using the gl.xml specification.

Allegro - The official Allegro 5 git repository. Pull requests welcome!