glazier-react
DefendTheKing
Our great sponsors
glazier-react | DefendTheKing | |
---|---|---|
- | 1 | |
11 | 9 | |
- | - | |
0.0 | 0.0 | |
over 4 years ago | almost 9 years ago | |
Haskell | Haskell | |
BSD 3-clause "New" or "Revised" License | LicenseRef-GPL |
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glazier-react
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Tracking mentions began in Dec 2020.
DefendTheKing
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How was your study routine to become good at haskell?
In COVID I polished and released my Python implementation of the game which I actually did years before the Haskell one, mainly because it kept working while my Haskell implementation bit-rotted due to my choice to use the library GLUT which has since stopped working.
What are some alternatives?
glazier - Command interpreter using Continuation monad and variants
Yampa - Functional Reactive Programming domain-specific language for efficient hybrid systems
glazier-pipes
reactive-banana - Library for functional reactive programming in Haskell.
AFSM - Arrowized functional state machines
dunai - Classic FRP, Arrowized FRP, Reactive Programming, and Stream Programming, all via Monadic Stream Functions
spice - An FRP-based game engine written in Haskell.
euphoria - Dynamic network FRP with events and continuous values
sodium - Sodium - Functional Reactive Programming (FRP) Library for multiple languages
reflex-dynamic-containers - dynamic containers for reflex
reflex - Interactive programs without callbacks or side-effects. Functional Reactive Programming (FRP) uses composable events and time-varying values to describe interactive systems as pure functions. Just like other pure functional code, functional reactive code is easier to get right on the first try, maintain, and reuse.
ordrea - Push-pull implementation of discrete FRP with totally-ordered switchers