glTFast
Screeps3D
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glTFast | Screeps3D | |
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7 | 1 | |
1,181 | 84 | |
- | - | |
8.7 | 0.0 | |
10 days ago | almost 2 years ago | |
C# | C# | |
GNU General Public License v3.0 or later | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
glTFast
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Importing fbx at runtime
May i recommend GLTFast instead considering it is more recent? (last updated in March) https://github.com/atteneder/glTFast
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How should i manage importing a huge building? (blender to unity)
Another discovery. GLTFast seems to respect this instancing: https://github.com/atteneder/glTFast
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Import runtime glb via Web not GLFT Utility
I would recommend looking at https://github.com/atteneder/glTFast personally. There are some scripts for having your own custom material such as ones from shader graph, URP, or HDRP. I have used glTFast before without any issues, but haven't tried to change the default material.
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UnityGLTF VS glTFast - a user suggested alternative
2 projects | 5 Sep 2022
glTFast offers superior performance and more features.
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GLTFUtility VS glTFast - a user suggested alternative
2 projects | 5 Sep 2022
glTFast offers superior performance and more features as well as experimental support for export.
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Effective way to cache GameObjects including meshes/textures?
Convert byte[] to GameObjects with Meshes and Texture2D using a plugin (https://github.com/atteneder/glTFast).
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Exporting and Importing to glb at runtime
Do you mean the zip here? https://github.com/atteneder/glTFast/releases/tag/v4.6.0 ?
Screeps3D
What are some alternatives?
SharpGLTF - glTF reader and writer for .NET Standard
screeps-client - Custom client for Screeps using PIXI.js
GLTFUtility - Simple GLTF importer for Unity
SS3D - Space Station 3D, another remake of SS13, but with an extra D.
SkiaSharp - SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library. It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images.
Silk.NET - The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
Play - Free and open source singing game with song editor for desktop, mobile, and smart TV
simulator - A ROS/ROS2 Multi-robot Simulator for Autonomous Vehicles
UIWidgets - UIWidget is a Unity Package which helps developers to create, debug and deploy efficient, cross-platform Apps.
UnityGLTF - Runtime glTF 2.0 Loader for Unity3D
UnityStandaloneFileBrowser - A native file browser for unity standalone platforms
UpmGitExtension - This package extends the UI of Unity Package Manager (UPM) for the packages installed from git repository.