git VS ParrelSync

Compare git vs ParrelSync and see what are their differences.

git

A fork of Git containing Windows-specific patches. (by git-for-windows)

ParrelSync

(Unity3D) Test multiplayer without building (by VeriorPies)
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git ParrelSync
193 7
6,244 1,280
1.2% 11.4%
10.0 4.8
5 days ago about 1 month ago
C C#
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

git

Posts with mentions or reviews of git. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-16.
  • What is Git?
    dev.to | 2021-10-18
    Install Git (git-scm.com)
  • Adding the Google reCAPTCHA v3 to an Angular application
    dev.to | 2021-10-16
    git
  • Estudio Bibliotecología y quiero complementar mi pasión con la Programación.
    y como plus aprende algun sistema de control de versiones https://git-scm.com/ es el mas utilizado y te va a salvar la vida mas de una vez :P
  • Deploying a Kotlin App to Heroku
    dev.to | 2021-10-13
    You will also need to be a little familiar with Git and have it installed on your machine.
  • solved the master/main debate!
    The picture is a terminal running a shell with a custom prompt. It is setup to show various details about the current git repo, including the branch name.
  • How to set up GitHub with Visual Studio Code
    dev.to | 2021-10-08
    By now, you should’ve created a GitHub account and have Git installed. If you haven’t done that, then head over here. Once you’re done, head over to the Repositories section and click on “New”.
  • i'm trying to create a roguelike space shooter and would like tips or ideas (i'm new to programming)
    reddit.com/r/gamemaker | 2021-10-05
    Make small prototypes to test these implementations out, learn to use git (see: Working with Git and GameMaker Studio 2) sooner rather than later.
  • Git Good
    dev.to | 2021-10-04
    Git installation is pretty straightforward; just head on to the site and install it according to your OS. It has no prerequisites. Make sure that you also have your Git Bash with the bundle. Git Bash is basically a terminal that is a bit personalized for Git. Windows users are recommended to use it over your cmd/powershell. Although the VSCode terminal is also very supportive.
  • Adding charts using the Highcharts library to an Angular application
    dev.to | 2021-10-02
    git
  • Get started with github
    dev.to | 2021-10-02
    1.Download git from browser. 2.https://git-scm.com/ . 3.simple download and install the git software

ParrelSync

Posts with mentions or reviews of ParrelSync. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-02-19.
  • What workflow do you follow for increasing VR Development productivity?
    reddit.com/r/UnityVR | 2021-09-08
    Also, Mirror development in itself is a bit complicated in the beginning, so lots of testing is required. I installed the Parrel Sync asset (which allows to make clone projects instantly updated from the root project), but I cannot find a good way of using it for VR.
  • This is what we build for Escape Simulator to stay sane when debugging multiplayer.
    reddit.com/r/Unity3D | 2021-08-26
    Very nice, I would definitely invest in visual tools for network, instead of just console logs.. For testing, I have always used Parallel Sync "https://github.com/VeriorPies/ParrelSync" but it needs 2 unity instances opened, and needs to compile scripts for the main + cloned project. Would this split screen work regardless of fake or real networking? When is this going to be on the asset store ^^
  • Separate PC and Mobile Project Build
    reddit.com/r/Unity3D | 2021-08-02
  • Still working with MLAPI...
    reddit.com/r/Unity3D | 2021-05-30
  • [MLAPI] Connect to server from Play Mode instance?
    reddit.com/r/Unity3D | 2021-04-25
  • UnityProjectCloner - For debugging multiplayer projects with multiple instances of Unity on the same project
    reddit.com/r/Unity3D | 2021-03-29
  • How to test Unity multiplayer locally for free
    dev.to | 2021-02-19
    So, In my current project i' m developing a multiplayer game in Unity. Now it came to the fact that I wanted to test multiplayer functionalities quickly and without much effort. To build the project every time I wanted to test a functionality seemed way too much work. After some research and several paid options I found ParrelSync. A free OpenSource extension for Unity.

What are some alternatives?

When comparing git and ParrelSync you can also consider the following projects:

Chocolatey - Chocolatey - the package manager for Windows

HomeBrew - 🍺 The missing package manager for macOS (or Linux)

Visual Studio Code - Visual Studio Code

git-lfs - Git extension for versioning large files

sensible-side-buttons - A macOS menu bar app that enables system-wide navigation functionality for the side buttons on third-party mice.

python-telegram-bot - We have made you a wrapper you can't refuse

obs-studio - OBS Studio - Free and open source software for live streaming and screen recording

Marlin - Customized fork of Marlin Firmware, specifically for Anycubic Mega Zero printers. Check Wiki for more details and instructions.

Django - The Web framework for perfectionists with deadlines.

CPython - The Python programming language

super-productivity - To-do list & time tracker for programmers and other digital workers with Jira, Github, and Gitlab integration

Jekyll - :globe_with_meridians: Jekyll is a blog-aware static site generator in Ruby